WEEK IN GEEK: Andrew (starts at 1:38) hesitantly re-approaches (though actually, basically for the first time) Star Trek: Enterprise, while D. Bethel (16:13) has fun sacrificing folks in Kitfox Games’ The Shrouded Isle.
LUDIC CROSS-POLLINATION: (27:34) Gen Con, the long-running tabletop-focused convention, rolls out this weekend and leading up to it were a few announcements about new board games in an attempt to ride that wave of publicity. One of them is a brand new adventure board game based on the Fallout video game franchise. Lots of things like tv shows and movies are licensed for use within board games, but the kind of translation that can occur when adapting a game from one medium into a game in another proved a fascinating topic of conversation this week.
Imposter Syndrome is a natural psychological consequence caused by breaking free from personal norms. Trying something new can be scary. For those already beset with anxiety issues, the Imposter Syndrome converts us to flagellants, knowing simultaneously that these thoughts are bogus while also knowing they motivate us to push through the arbitrary and unconscious barriers we set for ourselves.
In graduate school, I had a bad case of Imposter Syndrome––one of many manifestations of my anxiety. The anxiety caused me to eat and drink a lot; it tickled my health in various ways; I lost a lot of sleep. I often woke up at one or two or three in the morning, spinning my impending failure through all possible scenarios or, if it was a good day, trying to harvest and codify all the ideas bouncing off each other like balls in a bingo spinner.
Eventually, I trained myself to just get out of bed. Go do something. Distract yourself. In the case of distraction, I learned that video games did that best.
Most of these nights happened after Nicole and I moved into our second Sacramento townhouse, away from the social thrum of midtown, which left us with mostly quiet nights; so, what sleep I could get would be uninterrupted and pleasant. On the anxiety nights, however, I crept downstairs, headphones already on and listening to podcasts––some video game commentary, some comedy interviews, some political debate, some history––and I’d fire up my Xbox 360 for hours of distraction, getting a good chunk of game in before the world even woke up. When I look back at these nights, the games that I see most in my memories are the Mass Effect series, specifically the two sequels.
Since I was playing with the sound off (so as to consume quality audio entertainment), I rarely worked through story missions during these insomnious sessions. Instead, I searched for the mundane in the games’ side missions: fetch quests, collection runs, delivery missions. The most calming task I could do, and what I did most often, was planet scanning.
LUDO-NARRATIVE DISSONANCE: Noted video game critic, Ian Bogost, got blood boiling when he wrote the salaciously titled, “Video Games Are Better Without Stories,” for The Atlantic. D. and Andrew investigate the argument Bogost is making––its good points and its flaws––while also talking about why people play games in the first place. Dan talked about Ian Bogost’s book, How to Talk About Video Games, back in “Episode 76 – Beepop.”
WEEK IN GEEK: Andrew puts his manual dexterity and patience to the test while assembling the LEGO Creator Expert Parisian Restaurant set, while Dan can’t stop playing Double Fine’s recent release of Full Throttle Remastered.
LAPSING SUBSCRIPTIONS:DC Comics announced that the third season of the fan-beloved Young Justice animated series, which will be called Young Justice: Outsiders, will be an exclusive release on DC’s as-of-yet unreleased subscription streaming service. It marks yet another step in content providers eschewing more popular platforms like Netflix, Hulu, or Amazon Prime in favor of doing something similar but centralizing around their specific content. Is this where streaming is heading, to a diversified subscription market? Or is it a swing at extra revenue that will ultimately be futile? D. Bethel and Andrew discuss.
WEEK IN GEEK: Andrew watched the live action remake of the Disney animated feature, Beauty and the Beast and D. Bethel discusses his experience at this year’s Sacramento Indie Arcade Expo.
REGRESSIVE RESURRXION: First, the comic book news cycle went nuts because the first post-Inhumans vs. X-Men book was released, X-Men Gold, which was then subsumed by the fact that people seemed to like it, which was then subsumed by the likelihood that X-Men Gold artist, Ardian Syaf, may have placed possibly intolerant symbology in not-so-hidden places throughout the book. Then it turned out that he definitely did that. It has been a roller coaster of news and insight into Indonesian politics (where Syaf resides) that has been mostly very sad and upsetting for X-Men fans.
*Extra Bit: Marius Thienenkamp of Comicsversewrote a thoughtful analysis and retrospective of this entire affair.
THE TWO MASTERS: On the threshold of the debut of Doctor Who‘s Series 10, it was revealed that actor John Simm would be returning to the show in his former role as The Master, the longtime foe of the show’s titular hero. Last seen at David Tennant’s departure from the lead role, he returns during the tenure of his successor, Michelle Gomez as Missy. What this means for the episode(s) in which they appear together (the last one or two of the season), we can’t yet say, but both Dan and Andrew are pretty excited about it.
WEEK IN GEEK: Andrew plays catch-up after the Guestcast by letting us know about his time with the indie game, Turmoil, as well as discussing his experience with Alton Brown’s live show, Eat Your Science, while Dan talks about reboots and his hesitancy going into the first two issues of DC Comics’ new series, The Wild Storm.
MASS REJECTS: As Andrew reported, the new Bioware game, Mass Effect Andromeda, has met with a lot of criticism. However, said criticism is all over the map. Dan and Andrew get deep talking about expectations, Mass Effect, fandoms, and video games as cultural expressions. WARNING: the hosts get a little worked up.
With D. Bethel suddenly on a Spring Break excursion, Andrew recruits friend of the show, Taylor Katcher to fill in the blanks.
THE ONLY WIZARD IN THE PHONE BOOK: Andrew and Taylor talk about the Dresden Files Cooperative Card Game, the upcoming card game release from Evil Hat Games. Taylor expresses his fondness for Harry Dresden while Andrew admits his fondness for Paul Blackthorne.
TAYLOR BREATHES IN THE WILD: After last week’s discussion of The Legend of Zelda series, Taylor shares his experiences with the newest title in the series, The Legend of Zelda: Breath of the Wild.
For all intents and purposes, that was an episode recap.
-“Stayin’ in Black” by Wax Audio
-“The Final Teen Spirt'” by Wax Audio
-“Maul, Savage and Viszla” by Kevin Kiner & Takeshi Furukawa (from Star Wars: The Clone Wars)
-“Can You Dig It (Iron Man 3 Main Titles)” by Bryan Tyler (from Iron Man 3)
D. Bethel has been hit with a bad case of the sicks, so a Shortcast is in order. It’s a busy week! Emerald City Comic Con is happening this weekend and Andrew will be there, no doubt wandering around. If you see him, say hello [ , ] for all intents and purposes. If you attend, let us know what you thought of the event in the comments!
WEEK IN GEEK: Andrew attended an event celebrating the launch of the Kickstarter for the first tabletop game by friends of the site, Luke and Nicole (from AcrossTheBoardGames.net), Food Truck Championwhile D. Bethel decided to deepen his knowledge of Wolverine lore by reading the first fifteen-or-so issues of the long-running Wolverine comic book series by Chris Claremont and John Buscema.
WEEK IN GEEK: Andrew continues to reap the benefits of this winter’s Steam sale with the arrival of a Steam controller while Dan watches the new crowd-funded documentaries by video game journalist/personality, Danny O’Dwyer, called Noclip. Below is O’Dwyer’s “statement of purpose” regarding what he wants Noclip to be (as mentioned by Dan in the episode):
STAR WARS GAIDEN: [SPOILER ALERT] With enough time gone by since its release (and now that both have seen it), Dan and Andrew discuss Rogue One: A Star Wars Story and why it’s connecting with audiences, what it’s doing for the Star Wars universe and how it’s really doing what Marvel has been trying to do for almost a decade now.Again, we discuss SPOILERS in this discussion, so steer clear if you have not yet seen the movie (and come back and listen once you do).
For all intents and purposes, that was an episode recap.
-“Stayin’ in Black” by Wax Audio
-“Rogue One” by Michael Giacchino (from Rogue One: A Star Wars Story)
-“The Gathering Storm” by Michael Allen (from Armello)
-“Boss Theme” by Curt Victor Bryant (from Slain: Back From Hell)
PHOENIX FALLING?: The Phoenix Comicon has come under scrutiny recently as it became public that, essentially, people would have to pay to be volunteers at the show by paying dues to become members of the Blue Ribbon Army Social Club. Dan and Andrew discuss the issues surrounding this controversy, such as “Why is this a controversy at all?”
MINDING THE NUMBERS: In a Bleeding Cool article covering December’s comic book sales numbers, Andrew and Dan dive deep into 2016 sales by Marvel and DC and compare their respective performances and draw some interesting (if very not scientific) conclusions from the data.