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Posts related to the classic role-playing game Dungeons & Dragons, including movies, novels, and comics.

Worth a Look

Worth a Look

A large talk that basically started the whole GamerGate mess had to do with representation in video games, specifically with how female characters were presented and utilized within gameplay and narrative with the obvious and problematic conclusion being that female player characters were either underrepresented or, if present, lacked the variety or depth of the male protagonists.

Source: kotaku
Source: Kotaku

However, the newest critical focus––and just as important––looks away from the screen and toward both the community and the developers. If the more forward-looking fans of gaming out there want more representation in games, we should also be asking ourselves about representation in the making of games. With regard to the community, there is a harrowing documentary that I discussed on the show awhile ago, GTFO, about female pro gamers and critics that I guarantee will have you wanting to throw a chair against the wall.

The Kotaku article discusses the story behind––and of––a new book, Women in Game Development: Breaking the Glass Level-Cap, that deals specifically with female developers and their road to being professionals in the field and how that road is paved with sacrifices, shame-dodging, and prioritizing aspects of their identity that males in the same positions never had to make. It’s infuriating how human beings are being treated in a field that, at the core of it, everyone loves so very much.

Another great feature on the book was published at Polygon, “How Women in Gaming Face Hostility” by Colin Campbell.

This is a book I want to read and, it seems, one that gamers should read, no matter what side of development we are on. It’s just sad that this book had to be written at all.

In a bit of selfish rank-pulling, I’m using “Worth a Look” as a “Save for Later” bookmark for myself. This article discusses Dungeons & Dragons as it is used in the recent Netflix hit, Stranger Things (which will be my “Week in Geek” in this week’s episode). Stranger Things has been a Facebook darling, especially for nerds born in, or who lived through, the 1980s and for good reason.

source: Netflix
source: Netflix

Stranger Things is less a snapshot of life in the 1980s and more of an evocation of 1980s adventure movies: The GooniesE.T.: The Extra-TerrestrialStand By MeExplorers, and the like. By mentioning those movies, I don’t mean that is nostalgically mining those movies for characters, plot points, or in-joke references; I would argue that’s not the case at all. Instead, it feels like those movies. The Duffer Brothers (and their directors) have seemingly “figured out” how those movies were paced, how they sounded, and how they looked to feel like a long-lost sibling to those earlier movies. It’s meta-eerie on top of the creepiness of the show itself. It’s able to capture what J.J. Abrams tried to capture (and did pretty well) in his excellent Super 8. But Stranger Things just does it right in an ephemeral way.

The show is framed (or so the article tells me, I haven’t finished the series) around Dungeons & Dragons, which Kunzelman decides to parse not only as a narrative bookend, but also as a thrust, arguing that the game “functions as the primary metaphor for how these young nerdy boys are able to communicate and cooperate with one another and how they contextualize the challenges they face.”

I am eager to read the article, but not as eager as I am to finish the show. It’s so good.

Episode 100, Part 2 – Action Noir Theater

Episode 100, Part 2 – Action Noir Theater

Things are out of sorts. People are lost to time. But Andrew and D. Bethel will do their damnedest to get another episode 100 to you on time (in time?). If you have not listened to Part 1 of Episode 100, be sure to do so before diving into part 2. Trust us. It’s important.

ShowCard100b

NICK SPRINGER AND THE FREMONT HORROR: Witness the first installment of a long-in-development (pre-podcast!) audio drama ripped from the minds of Andrew and Dan.

I AIN’T AFRAID: Andrew and Dan dig into the new Ghostbusters and love every ounce of it.

Nick Springer and the Fremont Horror Credits:

Story: Andrew Asplund
Script: D. Bethel
Directors: D. Bethel & Andrew Asplund
Editor: D. Bethel

Cast:
Nick Springer: Andrew Asplund
Kasey O’Shea: Kyle Smith
Karen Waite: Elisa Parrett
Hector Vassos: Niall Feeney

Special thanks to Jesse Shepherd

Most of the sound effects used were used from FreeSound.org:

-“Running on Gravel” by Benboncan
-“Man screaming” by Archeos
-“Zombie Bite 1” by Slave2theLight
-“Wing Flap (Flag Flapping)” by ani_music
-“FOLEY_Footsteps_Carpet_001” by conleec
-“11 Minutes of City Sounds” by Niedec (recorded in Seattle)
-“Getting in Car and Start” by jrssandoval
-“Starting Car from Inside” by evsecrets
-“VW Golf GTI Pull Away (Zoom H2n M&S)” by Everyday Sounds
-“Short drive, interior” by AugustSandberg
-“CarArriveAndStop” by jmdb
-“City highway busy cars pulling out” by natemarler
-“Walking-gravel” by xserra
-“01019 car door 3” by Robinhood76
-“1BramCamera” by kwahmah_02

Thanks for all those who helped this long-dreamed project get a leg-up into reality!

WEEK IN GEEK: Andrew plays the Neverwinter MMO on the Playstation 4, while Dan watches Terminator: Genisys and definitely does not hate it.

Leave a comment at forallintents.net. Join our official Facebook and Google+ pages.

Please leave a review on iTunes to help spread the word to new potential listeners.

For all intents and purposes, that is officially 100 episodes.

Featured Music:

-“A Journey Into Darkness” by Steve Henifin (from Eternal Darkness: Sanity’s Requiem)
-“Back in Time” by D. Bethel
-“The Worst That I Have Met (Nick Springer Theme)” by D. Bethel.
-“Back in Time” by Huey Lewis & The News
-“Stayin’ In Black” by Wax Audio
-“Fanfare” by Nobuo Uematsu (from Final Fantasy VI)

Episode 91 – Trying to Keep Sharp

Episode 91 – Trying to Keep Sharp

Week in Geek: Andrew plays through Resident Evil HD Remaster while Dan struggles with the humor and politics of Broforce.

All in a Name: An incredible blowout occurred on the internet after certain fans of Baldur’s Gate found, in the recent expansion Baldur’s Gate: The Siege of Dragonspear, an openly trans character and found it offensive, for a variety of reasons. Dan and Andrew ruminate on this and associated controversy in the realm of video games to varying degrees of civility and calm demeanor.

DC Comics Talk with Andrew and Luke: Andrew has a sit down with Luke Turpeinen from AcrossTheBoardGames.net about all things DC (perhaps touching on the issues around Batman v Superman: Dawn of Justice).

Leave a comment on the topics of this episode at forall.libsyn.com. Be sure to join our official Facebook and Google+ pages. Email the show at forallpod [at] gmail.com. If you want to help the show, be sure to leave a review (stars and/or text reviews) at the iTunes store page for this show.

For all intents and purposes, that was an episode recap.

Links:

“Caped Crusader, Or Cruel Sadist? Miller Makes One Fan Wonder” by Kim Fu (via NPR)––this is republished from a 2014 article in the light of the Batman presented in Batman v Superman: Dawn of Justice.
“The Inside Story of Recording Metal Gear Solid by Ben Hanson (via GameInformer), and audio documentary.
“Watch Mega Man Produce Keiji Inafune Make a Mario Maker Stage” by Nick Robinson (via Polygon).
Baldur’s Gate Studio Responds to Harassment Over Trans Character” by Colin Campbell (via Kotaku).

Featured Music:

-“Stayin’ in Black” by Wax Audio
-“Why Can’t We Be Friends?” by WAR
-“Superman Inside” by Eric Clapton
-“Dog on Fire” by They Might Be Giants

Episode 13 – The Space Dog and Bacchus show.

Episode 13 – The Space Dog and Bacchus show.

It’s the thirteenth episode as Dan and Andrew do their best to avoid any and all calamity.

Week in Geek:  Andrew plays the new Dungeons and Dragons to…interesting results. Dan bought a book about comics theory, Comics and Sequential Art by Will Eisner.

Boasts of Bethel: Dan discusses why he doesn’t think the new Teenage Mutant Ninja Turtle Movie isn’t a complete disaster.

Discussion: Now that they have both seen Guardians of the Galaxy, they discuss its impact within the overall Marvel Cinematic Universe and how the MCU could and/or should look from this point forward.

Andrew’s Cross-Examination: Andrew interviews Seattle-based indie game designer, Kai Cambra about his interesting thoughts about game design.

Nerd Question: It’s almost time for Peter Capaldi’s Doctor to be revealed to the world; so, with that in mind, we ask:

With the coming of the 12th Doctor, who is your favorite Doctor and/or what is your favorite Doctor Who moment?

Answer in the comments to this episode’s post at forall.libsyn.com. Or feel free to e-mail your answer––and any comments or questions about the show––to forallpod@gmail.com.

For all intents and purposes, that’s an episode recap.

See you next week!

Episode 02 – The Clap

Episode 02 – The Clap

As expected, we have created a second episode for your listening pleasure.  This week, as with last week, our topics went all over the place:

-Andrew discusses his time with the game, Sentinels of the Multiverse.

-D. Bethel discusses his new webcomic, Long John (longjohncomic.com).

-He also boasts about how Godzilla could possibly Cthulhu’s second-cousin.

-Andrew gives us all we need to know about the new Dungeons & Dragons.

-In a new segment––Love the Craft––the boys discuss the H. P. Lovecraft story, The Shadow Over Innsmouth.

-To close out the episode, they take a look forward and ask if they have anything exciting planned for the coming week.  (SPOILERS: No.)

Please feel free to leave your thoughts on any of the above topics and we’ll read it on next week’s show!

Also, FAIAP (For All Intents And Purposes, that is) is now available for subscription on iTunes if you prefer to get your podcasts there.

If you prefer e-mail, that is at forallpod@gmail.com

Thanks again for the great response to the show!  We aim to entertain!

Music from this episode includes:

-Stayin’ In Black – Wax Audio