WEEK IN GEEK: This week, Andrew and D. start with a little Black Panther talk––friend of the show, Kyrun Silva, went on Good Day Sacramento to talk about what the character has meant to him as an independent comic creator––before Andrew discusses the complex but fun fantasy board game, Gloomhaven, while Dan watches the short but effective AMC comic book documentary series, Robert Kirkman’s Secret History of Comics.
ANNOUNCEMENEWSBLASTCAST: Instead of focusing on their respective Weeks in Geek or having an extended conversation, Andrew and D. decide to cover a lot of news that dropped this week including the trailer to season 2 of Marvel/Netflix’s Jessica Jones, 20th Century Fox’s Deadpool 2 trailer, the reveal of the video-game-based-on-a-tabletop-game-based-on-a-tabletop-card-game, Sentinels of Freedom, the upcoming Dungeons & Dragons lorebook, Mordenkainen’s Tome of Foes, and the passing of John Mahoney.
WEEK IN GEEK: D. Bethel squabbles over the storylines left underdeveloped in Netflix’s western limited series, Godless, while Andrew dabbles in the interesting RPG system found in Evil Hat Productions’ Fate Core.
WEEK IN GEEK: Andrew plays the mashup tabletop game, Betrayal at Baldur’s Gate while Dan goes for the yards in Supergiant Games’ latest release, Pyre.
THE RELATION BETWEEN TEXT AND AUDIENCE: Andrew, spurred on by his experiences playing Fallout 4‘s DLC, “Automatron,” and Dan, inspired by his playing of Pyre, talk about how texts can have different impacts––and lead to very different experiences––for their audiences. Movies have spoilers and twist endings while video games of optional side-quests and branching paths of narrative. How much of a role does the audience have in telling the story? How much control do we, as an audience, want?
Episode 09 – Podcastin’ All Night: Where D. Bethel talks about Supergiant Games’ first game, Bastion, and how it emphasizes the audience’s role in completing the narrative.
A WEEK IN GEEK: Before things get started, D. talks about becoming mildly internet famous for about a day (the social media accounts of his favorite band, Twisted Sister, shared art he made of each band member). For those wondering, here’s the scene from Pee-Wee’s Big Adventure in which Twisted Sister appears:
INDIE ACCOLADES: Andrew and D. talk about the world of independent creation––mostly games, mostly video games––and how it works in the face of the big corporate franchises discussed for the past few weeks.
When Marvel’s trailer for Avengers: Infinity War debuted, many comic fans, like myself, were excited. The culmination of ten years of dedicated movie watching will pay off in what MCU mastermind, Kevin Feige, has dubbed “[a thing] you’ve never seen in superhero films: a finale.” But being a self proclaimed comic expert, and even having my own YouTube Comic Book Show, means you become the person your friends text when they have questions. One that struck me after the trailer debut was “Who’s the purple dude that looks Hellboy-ish? The bad one who put a jewel into his knuckle?” The question is perfectly fair, although my response was a bit, um, charged:
“Um… Thanos? The Mad Titan. The ultimate villain that has been teased since Avengers ONE. WHAT DO YOU MEAN WHO IS THANOS?!!!!”
That simple question led down a rabbit hole of a discussion with my friend about the fact that they missed Thanos inallthree of his movie appearances (two of which were post- or mid-credits scenes), and his mention in another. Then you have the Infinity Stones and how they fit in (literally and figuratively) with the Infinity Gauntlet and how all of this relates to the average moviegoer. When all is said and done, when you sort the movies out using those requirements, you have the following:
Guardians of the Galaxy, Vol. 2 – Mentioned due to being Gamora/Nebula’s “adoptive” father.
Infinity Stones Appearances/Mentions
Thor (post-credits scene) – Tesseract/Cosmic Cube – Space Stone
Captain America: The First Avenger – Tesseract/Cosmic Cube – Space Stone
The Avengers – Tesseract/Cosmic Cube – Space Stone and The Scepter – Mind Stone
Thor: The Dark World – Aether – Reality Stone
Guardians of the Galaxy – The Orb – Power Stone and Aether – Reality Stone
Avengers: Age of Ultron – The Scepter/Vision’s head – “Mind Stone”, All 6 of the Stones were in Thor’s vision.
Captain America: Civil War – Mind Stone in Vision’s head
Doctor Strange – The Eye Of Agamotto – The Time Stone
Guardians of the Galaxy, Vol. 2 – mentioned Power Stone again
Thor: Ragnarok – Thor was looking for the Stones from when he had that vision in Avengers: Age of Ultron.
So, counting the above, in order to understand Thanos and the Infinity Stones (minus the Soul Stone.. WHERE IS THAT BAD BOY?) before going into Avengers: Infinity War, a person would have to have seen ten of the eighteen movies over the last 10 years just to understand everything that doesn’t have to do with our main characters. But is all that necessary? Could we shorten the list? Or, alternatively, how short can we make the list and still have it all make sense?
Let’s start out with movies from above you could skip as they are unrelated to most of the Infinity War plot (either secondary mentions of Thanos/Infinity Stones or no mentions).
Guardians of the Galaxy, Vol. 2
Then let’s take out movies that can have single line explanations in Infinity War to remove the bloat:
Captain America: The First Avenger – By the way, the Cosmic Cube/Tesseract was the macguffin of this movie and is seen in The Avengers.
Doctor Strange – The necklace Stephen Strange wears and uses in this movie has time powers and is the Time Stone
Thor: The Dark World – The Aether (aka red mist) was from this movie and that is actually an Infinity Stone.
So removing those means that only four movies in the MCU have to do with the actual events of Infinity War from an understanding of the villain, giant cast of characters, and major plot points.
Guardians of the Galaxy
Avengers: Age of Ultron
Captain America: Civil War
Not bad. But let’s add in some movies to round out character motivations, and side characters that may be pertinent to Infinity War:
Captain America: The Winter Soldier – Arguably the best MCU movie and introduces The Winter Soldier who’s a pretty major character at this point.
Thor: Ragnarok – What Thor and Hulk were up to while Civil War was happening.
Guardians of the Galaxy, Vol. 2 – MORE GUARDIANS
Spider-Man: Homecoming – Gives you more information on Spider-Man and his relationship with Tony Stark.
Black Panther – Unreleased but BY GRABTHAR’S HAMMER this movie looks great. Not only is it the movie leading into Infinity War, but Wakanda probably has the Soul Stone that we have yet to see in the MCU. I’ll update this after the movie comes out either confirming it’s need or removing it from “recommended viewing.”
In conclusion, here is this comic nerd’s list of the movies you should probably watch before Avengers: Infinity War. Additionally, if you swap Avengers: Age Of Ultron for Iron Man (the first) these may be the best movies of the 18 MCU films anyway. The list below is in viewing order (by MCU chronology) with bolded titles being the MUST SEE four films.
Guardians of the Galaxy
Guardians of the Galaxy Vol. 2
Captain America: The Winter Soldier
The Avengers: Age of Ultron
Captain America: Civil War
Black Panther (TBD)
With all nine of these movies under your belt, anyone should be able to enjoy Avengers: Infinity War to its fullest.
Have any suggestions or edits to this list? Let me know in the comments below!
Taylor Katcher doesn’t like sand. It’s coarse and irritating and gets everywhere. But he loves comics, typefaces, and most other things to a fault…mostly.You can follow Taylor’s unbridled love for stuff on Twitter.
WEEK IN GEEK: Both Andrew and D. Bethel saw Star Wars: The Last Jedi so––
THE LAST HOT TAKE: They bring in original Star Wars fan and friend of the show, Jason Tudor, to talk about Star Wars: The Last Jedi, the talk around the movie, and what it means for the franchise SPOILER ALERT––SIGNIFICANT PLOT POINTS ARE DISCUSSED; BE SURE TO WATCH THE MOVIE BEFORE LISTENING.
The Steam Winter Sale 2017 began on December 21. One of the things that I noticed looking through the items on sale were the surprising number of games that I have played this year (or even earlier!). It seemed like a good time to go and highlight a few of the games that are on sale now that I have talked about on the show. This fourth part of a multi-part series looks at Chroma Squad, Rogue Legacy, and Steamworld Dig. Take a look at the third part here: http://forallintents.net/worth-a-look-the-steam-winter-sale-2017-part-3/.
Chroma Squad by Behold Studios is one of those games that I never would have guessed I would have wanted: a tactical RPG themed around the production of a Super Sentai style show. Or, as one reviewer described it, “Power Rangers crossed with XCOM with a dash of Game Dev Story.” Yet, somehow, the theme works really well, resulting in a fun game that scratches that tactical RPG itch with a lighthearted sense of humor.
Perhaps one of the stranger aspects of the game is the meta narrative: the player controls a group of stunt actors who decide to create their own Super Sentai show. The game is divided between turn based battles, in which the cast acts out an episode of the show, and the time between episodes, where you create new costumes and upgrade the production equipment. This creates a unique spin on the RPG aspect of the game, with character improvement being tied to things like upgraded costumes. The battles are important insomuch that success and achieving bonus goals reflects on the show’s popularity with fans. It’s not enough that you win battles; there are goals that you have to meat in order to keep viewers happy and engaged. Do poorly and you may even find your show getting cancelled.
You can hear me discuss Chroma Squad back in Episode 131 – A Magical Failure. Since then, the game has expanded to include a new “Director’s Cut” free update which adds some new game modes and tweaks some of the play experience. The game is also available on other platforms, including iOS and Android, so you can take the excitement of Super Sentai with you wherever you go.
Rogue Legacy was the breakthrough hit Rogue-lite platform action-adventure game by Cellar Door Games, developer of a number of free Flash games like Don’t Shit Your Pants. Basically, it combines the difficulty and random generation of Roguelike games with the platform action-adventure of Metroidvania style games in a unique combination.
The story of Rogue Legacy is relatively straight-forward: you play as a line of royal descendants entering a castle to find a great treasure. Every time your character dies (which is inevitable, given the nature of the game), you choose a new descendant to take his or her place. You have three options, each with their own combination of abilities and disabilities that will make that next play-through unique. You keep the gold and other items that you find through each expedition into the castle. These can be used to make further generations more powerful, either through purchasing new equipment or upgrading your castle (which, in turn, makes your heroes more powerful). Although the game can be frustratingly difficult at times, it still makes for a really fun game that captures the feel of a Roguelike without being too punishing.
Steamworld Dig, by Image & Form Games, is the second entry in the “Steamworld” series of games that includes Steamworld Heist. Part platform mining game, part Metroidvania, the game follows the adventure of a steam powered robot named Rusty who inherits his uncle’s ore mine. Most of the game focuses on carefully digging through the mine, collecting valuable ore while making sure you don’t dig too much and get stuck.
I will admit (again) that I am always a sucker for games that have that Metroidvania feel and Steamworld Dig did a very good job of capturing the essence of what I liked from a game like Castlevania: Symphony of the Night. In a way, what it brings together is the best of platform action-adventure games with a reasonable dose of RPG gameplay. The game doesn’t do as much for exploring as some of the classic Metroidvania games, as most of the exploring is going further down the mine, but it manages to be a lot of fun. Perhaps, the only real complaint I had was that I was done with it so quickly; I sat down to play the game on a day off and found myself at the end before I even realized it.
For whatever reason, I never actually talked about playing through Steamworld Dig on the show. It probably has something to do with the fact that I finished it quickly enough that it didn’t make its way into my Week in Geek. However, it’s worth mentioning that since I played it, they’ve actually released a sequel to the game, Steamworld Dig 2.