Biker Earthquake

Biker Earthquake

WEEK IN GEEK: Andrew takes a step further into Image & Form Games’ Steamworld, uh, world with their newest entry, Steamworld Quest. D. Bethel dusts off his bushido and patience as he’s both impressed and slightly confused by SNK’s reboot of their classic franchise, Samurai Shodown [sic].

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Good Gamefeel

Good Gamefeel

A RITUAL CIRCLE OF ARIAS OF THE NIGHT MOON: Mentioned last week, both Andrew and D. Bethel have put some time into the newest Igavania game––meaning a Metroidvania game specifically made by Koji Igarashi––Bloodstained: Ritual of the Night and they are enjoying the presence of both nostalgic throwback and interesting choices that move the genre forward.

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Source: Sony
  • Part 1 of D. Bethel’s playthrough of Bloodstained: Curse of the Moon:

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  • Clip from “Harvester of Sorrow” by Metallica (written by Hetfield/Ulrich) from ..And Justice For All (Elektra Records, 1988).
Arias In Embers

Arias In Embers

WEEK IN GEEK: This week, our hosts talk about new things involving their favorite things. For example, Andrew discusses his time playing the Modiphius tabletop RPG, Star Trek Adventures and how it adapts all aspects of the long-lasting franchise, and D. Bethel makes his defense for 20th Century Fox’s Dark Phoenix.

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Mr. Shorts & Chains

Mr. Shorts & Chains

E3 2019: This year’s Electronic Entertainment Expo (E3) has been a strange one with big players absent and new hardware on the horizon, but it’s still bringing announcements and trailers to make our jaded hosts excited.

Games discussed: Cyberpunk 2077, Final Fantasy VII Remake, Fallout 76, Pokémon Sword/Shield, among others.

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Pong 2020

Pong 2020

APOLITICAL APOCALYPSE: A recent article at VG247.com interviewed (as part of the piece) games designer and writer, Chris Avellone––writer/designer of games such as Fallout 2, Fallout: New Vegas, and Star Wars: Knights of the Old Republic II–––who argued not only that his writing was without any political inspiration nor had any political agenda (small “p”), but that he “[didn’t] condone developers who [wanted] to do political games or make a statement” (McKeand). In fairness, the quote has since been edited by VG247.com, replacing “condone” with “condemn”, softening Avellone’s criticism a little bit, stating that Avellone wrote “doesn’t condone” accidentally and his actual sentiment is more clearly presented with the correction. Still, this makes us think––are games (or any text in popular culture) apolitical, or can they be? Andrew and D. Bethel investigate how this is a problem.

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We Still Don’t Know $#!&

We Still Don’t Know $#!&

This is our Fifth Anniversary episode! Thanks to everyone for listening over the years! We really appreciate all the support.

FINAL FARCRY: Spurred on by his playthrough of Farcry Primal––a survival first-person shooter with “RPG Elements”––Andrew and D. Bethel examine what this phrase means and what it says about the ever-evolving definition of Role-Playing Games.

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Five Years [ , ] For All Intents and Purposes

Five Years [ , ] For All Intents and Purposes

We’re taking a quick minute to take notice that today––March 29th––is the five year anniversary of the show’s first episode.

For five years this show has proudly never missed an update. Sure, to accommodate that we created formats like the Shortcast, Guestcast, and even an honest-to-god clip show––but we’ve always brought you weekly audio as your reliable 14th source for nerdy and geeky news and discussion.

During this time, we tried out a lot of things––not the least of which was this very website. Dan had his “Boast of Bethel” segment and column from the start before having to abandon it after getting full time teaching work. He also shared (and pontificated on) the quality writing that exists out there about nerdy and geeky stuff with his “Worth a Look” columns. This site also allowed him to expand the audio offerings of the brand with the well-regarded talks about reading, making, and selling comics in Con Artists.

Andrew spearheaded our takes on news releases with the “News Blast” articles, as well as starting the “Spotlight” features and our occasional deep-dives into a host’s “Week in Geek.” And though both hosts got incredibly busy with their day jobs and haven’t been able to write as much on the site in awhile, they continue to bring their unique perspectives from these exercises to the weekly podcast.

We can’t forget all the friends that have helped us out along the way, including the ostensible third host, Taylor Katcher. Includ ed among the ranks of folks who have helped us stick around are Josh Tobey, André La Roche, Jason Tudor (check out his new podcast, Dollar Box Reads), Elijah Kaine, Mary Travers, The Nerdhole, Luke Turpeinen and Nicole Jekich from AcrossTheBoardGames.net, Jake Waltier, Jacqueline Nolis, and Jesse Shepherd.

We also can’t forget the time they recorded the first part of a likely never-to-be-finished audio drama––editing and mixing audio dramas turns out to be very hard.

As we ended rounded the corner on our fifth year, we realized that breaking up the show into a variety of formats and categories was really just indicative of what our mood and interests were from week to week. In earnest, variety is the show; so, at the beginning of 2019, we shucked episode numbers and categories to just bring you A Podcast [ , ] For All Intents and Purposes every week no matter the form it took and we think we’re heading into our sixth year a bit more confident of what the identity of the show is with less fear about taking chances.

We hope you stick around for the future chances we take. We would, of course, like to thank all the listeners new, old, and intermittent. It’s nice to know that you all continue to enjoy two over-educated old friends talk about these things week after week. We look forward to bringing you more audio––and more surprises––in the weeks, months, and years to come!

via GIPHY

Textured in Fear

Textured in Fear

POLYGONS IN AN AQUARIUM: After years of doubt, SquareEnix released a trailer for Final Fantasy VII Remake that included some actual gameplay footage, which got Andrew and D. Bethel thinking about why a remake for Final Fantasy VII is necessary and why––it seems––the best way to keep PS1/Sega Saturn games viable in a modern market is to do full remakes rather than just porting them to modern machines.

Speaking of which, here’s the trailer for Final Fantasy VII Remake:

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  • AustinSV’s overview of the many ports of Final Fantasy VII:

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Reverent Irreverence

Reverent Irreverence

WEEK IN GEEK: With all that’s been going on in the nerd world, our hosts take some time out for themselves this week. For Andrew, he attended the theatrical premiere of the Star Trek: Deep Space Nine documentary, What We Left Behind. D. Bethel stayed home to explore the digital recreation of classical Egypt while playing Ubisoft’s Assassin’s Creed Origins.

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  • Here’s the nightmare chocobo camel Dan witnessed. You have been warned:

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Captaining America

Captaining America

ENDGAME POSTGAME: SPOILER WARNING Andrew and D. Bethel have both seen Avengers: Endgame and, conveniently, the Russo brothers lifted the spoiler ban on Monday; so, our hosts dive right into soup of scenes, moments, narrative threads, and surprises that make up this landmark movie.

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  • Shortcast 54 – Cameo Train (11 May 2018): Where Andrew and D. Bethel discuss Avengers: Infinity War in startling detail.
  • Avengers Pregame (26 Apr. 2019): Wherein D. Bethel and Andrew discuss the hype and expectation leading up to Avengers: Endgame.

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Image: Marvel (From Spidey Super Stories #39, art by Win Mortimer and Mike Esposito)

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