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Worth a Look: The Steam Winter Sale 2017, Part 4

Worth a Look: The Steam Winter Sale 2017, Part 4

The Steam Winter Sale 2017 began on December 21. One of the things that I noticed looking through the items on sale were the surprising number of games that I have played this year (or even earlier!). It seemed like a good time to go and highlight a few of the games that are on sale now that I have talked about on the show. This fourth part of a multi-part series looks at Chroma SquadRogue Legacy, and Steamworld Dig. Take a look at the third part here: http://forallintents.net/worth-a-look-the-steam-winter-sale-2017-part-3/.

Chroma Squad

Chroma Squad by Behold Studios is one of those games that I never would have guessed I would have wanted: a tactical RPG themed around the production of a Super Sentai style show. Or, as one reviewer described it, “Power Rangers crossed with XCOM with a dash of Game Dev Story.” Yet, somehow, the theme works really well, resulting in a fun game that scratches that tactical RPG itch with a lighthearted sense of humor.

You have to defeat those Putties, Power Rangers! Source: Behold Studios

Perhaps one of the stranger aspects of the game is the meta narrative: the player controls a group of stunt actors who decide to create their own Super Sentai show. The game is divided between turn based battles, in which the cast acts out an episode of the show, and the time between episodes, where you create new costumes and upgrade the production equipment. This creates a unique spin on the RPG aspect of the game, with character improvement being tied to things like upgraded costumes. The battles are important insomuch that success and achieving bonus goals reflects on the show’s popularity with fans. It’s not enough that you win battles; there are goals that you have to meat in order to keep viewers happy and engaged. Do poorly and you may even find your show getting cancelled.

Buying new props for your team makes them more effective in battle. Source: Behold Studios

You can hear me discuss Chroma Squad back in Episode 131 – A Magical Failure. Since then, the game has expanded to include a new “Director’s Cut” free update which adds some new game modes and tweaks some of the play experience. The game is also available on other platforms, including iOS and Android, so you can take the excitement of Super Sentai with you wherever you go.

Check out Chroma Squad for Steam here: http://store.steampowered.com/app/251130/Chroma_Squad/.

Rogue Legacy

Rogue Legacy was the breakthrough hit Rogue-lite platform action-adventure game by Cellar Door Games, developer of a number of free Flash games like Don’t Shit Your Pants. Basically, it combines the difficulty and random generation of Roguelike games with the platform action-adventure of Metroidvania style games in a unique combination.

Action platformer craziness! Source: Cellar Door Games

The story of Rogue Legacy is relatively straight-forward: you play as a line of royal descendants entering a castle to find a great treasure. Every time your character dies (which is inevitable, given the nature of the game), you choose a new descendant to take his or her place. You have three options, each with their own combination of abilities and disabilities that will make that next play-through unique. You keep the gold and other items that you find through each expedition into the castle. These can be used to make further generations more powerful, either through purchasing new equipment or upgrading your castle (which, in turn, makes your heroes more powerful). Although the game can be frustratingly difficult at times, it still makes for a really fun game that captures the feel of a Roguelike without being too punishing.

After many collecting many treasures, you too can be this powerful. Source: Cellar Door Games

Rogue Legacy has actually come up in the show multiple times, back in 2014-2015. Andrew first mentioned the game back in Episode 27 – Super Sleep Mode. Dan started playing in Episode 53 – With Space Hands and continues discussing his experience in Episode 54 – Noun the Adjective. The game is available on Steam but also available for consoles (PS4, XBox One).

Check out Rogue Legacy for Steam here: http://store.steampowered.com/app/241600/Rogue_Legacy/.

Steamworld Dig

Steamworld Dig, by Image & Form Games, is the second entry in the “Steamworld” series of games that includes Steamworld Heist. Part platform mining game, part Metroidvania, the game follows the adventure of a steam powered robot named Rusty who inherits his uncle’s ore mine. Most of the game focuses on carefully digging through the mine, collecting valuable ore while making sure you don’t dig too much and get stuck.

A combination of steampunk, westerns, and … digging. Source: Image and Form Games

I will admit (again) that I am always a sucker for games that have that Metroidvania feel and Steamworld Dig did a very good job of capturing the essence of what I liked from a game like Castlevania: Symphony of the Night. In a way, what it brings together is the best of platform action-adventure games with a reasonable dose of RPG gameplay. The game doesn’t do as much for exploring as some of the classic Metroidvania games, as most of the exploring is going further down the mine, but it manages to be a lot of fun. Perhaps, the only real complaint I had was that I was done with it so quickly; I sat down to play the game on a day off and found myself at the end before I even realized it.

Between descents into the mine, you get to go shopping. Source: Image and Form Games

For whatever reason, I never actually talked about playing through Steamworld Dig on the show. It probably has something to do with the fact that I finished it quickly enough that it didn’t make its way into my Week in Geek. However, it’s worth mentioning that since I played it, they’ve actually released a sequel to the game, Steamworld Dig 2.

Check out Steamworld Dig for Steam here: http://store.steampowered.com/app/252410/SteamWorld_Dig/

 

Worth a Look: The Steam Winter Sale 2017, Part 3

Worth a Look: The Steam Winter Sale 2017, Part 3

The Steam Winter Sale 2017 began on December 21. One of the things that I noticed looking through the items on sale were the surprising number of games that I have played this year (or even earlier!). It seemed like a good time to go and highlight a few of the games that are on sale now that I have talked about on the show. This third part of a multi-part series looks at Stardew Valley, Renowned Explorers: International Society, and Project Highrise. Take a look at part two of the series here: http://forallintents.net/worth-a-look-the-steam-winter-sale-2017-part-2/.

Stardew Valley

Stardew Valley is one of those games where the designer wanted to make the very best version of a classic game. In this case, the game in question was Harvest Moon, first released for the Super Nintendo in the late 1990s. The premise is simple: after getting fed up with your big corporate job, you open a letter left to you by your grandfather and discover that you’ve inherited a farm in a quiet little town called Stardew Valley. From there, you… well, you farm. You plant crops. You water crops. You harvest crops. You make enough money to buy more crops. Go fishing in the local river. Or at the pier. Maybe build a chicken coop. Raise chickens. Harvest eggs. Make mayonnaise. Expand your house. Go adventuring in the local mine. Fight some monsters. Help rebuild the local community center. Make new friends. Maybe meet the man or woman of your dreams.

Farming takes work. And organization. And patience. Source: ConcernedApe

When I started playing Stardew Valley, I didn’t really have a lot of experience with farming simulation RPGs. I played Harvest Moon for about an hour back in 2007 and didn’t quite figure it out. But Stardew Valley became the game I spent most of my winter holiday playing last year. By the time the calendar hit New Year’s Day 2017, I had put more than 100 hours into the game. All in the course of about two weeks time. Say what you will about farming simulation RPGs, but this one is pretty great.

The people of Stardew Valley add a lot of character to the game. Source: ConcernedApe

I mentioned Stardew Valley in Shortcast 21 – Love the Stank. Since then, there’s been a lot of talk about new content. The primary focus has been on the fabled multiplayer support, debuting soon (-ish) on the Nintendo Switch and later on other platforms. But, they’ve also mentioned a few new pieces of content that they intend to add to the game.

Check out Stardew Valley for Steam here: http://store.steampowered.com/app/413150/Stardew_Valley/

Renowned Explorers: International Society

Renowned Explorers: International Society by Abbey Games is a strategy game with a fair number of RPG elements. You choose a group of explorers from the collection of possible characters and then proceed on adventures. You’re in search of treasures and renown in an effort to be the best explorer in the International Society. Each adventure involves exploring the local area, having encounters with the local residents, and sometimes engaging in battles. You have a fixed number of resources, so you need to decide how to best use them to succeed in the adventure. Many of the encounters involve story prompts where you have to choose what option to go with. Some require greater skill or sacrifice but yield potentially greater reward.

Exploring the local environment is a big part of the game. Source: Abbey Games

Battles shift to a hex based battle map, where characters take turns making attacks and using abilities. A lot of combat is based on a paper-rock-scissor mechanic of attitudes: devious, friendly, and aggressive. Not only do you choose an overall attitude for every battle but characters have individual abilities that are keyed to the difference attitudes. Learning how to best utilize these different attitudes is the key to succeeding in battle. Because the actions in battle can range from actual violence to talking (whether it be devious or friendly), it ends up being much sillier than one might think at the onset. But silly in a fun way.

To Battle! Agatha von Brunswick lectures the local farmers. Source: Abbey Games

You can hear about my experience with Renowned Explorers: International Society in Episode 133 – We’re on a Track. At the time, there was already one small expansion, aptly named More to Explore, available for the game. Since then, they’ve released an additional expansion, The Emperor’s Challenge, which includes four new characters and a variety of new East Asian themed adventures.

Check out Renowned Explorers: International Society for Steam here: http://store.steampowered.com/app/296970/Renowned_Explorers_International_Society/

Project Highrise

Back in the 1990s, Maxis, the company known for SimCity and its rather peculiar progeny, published a slightly different game created by Japanese developer OpenBook Co., Ltd.: SimTower. It was a sort of weird game where you build and manage a highrise tower. Twenty years later, Kasedo Games decided that the highrise simulation genre needed a new entry. With that, Project Highrise was born.

You’re in charge of all the stuff a bustling office tower might need. Source: Kasedo Games

In Project Highrise, you build and develop a building. This means everything from the structure itself, including elevators, utilities, and services, to the tenants that live or work in it. When you start, you only have a limited number of options for tenants; most of what you’ll be filling your building with will be small legal and accounting offices. But, as you get better and better at managing the building, your prestige will grow and so will your options. The focus of the game is managing your tenants needs while keeping your building profitable.

Nobody said your building had to make sense. Source: Kasedo Games

Project Highrise was one of the first games I got from the Humble Bundle Monthly. I talked about it back in Episode 125 – Hot Sauce Box. There have been a few expansions since then, adding some new types of businesses to your highrise, although the game is still a solid play experience without any new stuff.

Check out Project Highrise for Steam here: http://store.steampowered.com/app/423580/Project_Highrise/

Worth a Look: The Steam Winter Sale 2017, Part 2

Worth a Look: The Steam Winter Sale 2017, Part 2

The Steam Winter Sale 2017 began on December 21. One of the things that I noticed looking through the items on sale were the surprising number of games that I have played this year (or even earlier!). It seemed like a good time to go and highlight a few of the games that are on sale now that I have talked about on the show. This second part of a multi-part series looks at Game Dev Tycoon, Starbound, and Turmoil. Take a look at the first part here: http://forallintents.net/worth-a-look-the-steam-winter-sale-2017-part-1/.

Game Dev Tycoon

Ever wanted to run your own game development studio? Well, that takes work. And you’ll probably face loads of failure. But, if you just wanted to SIMULATE running your own game development studio, Game Dev Tycoon, by Greenheart Games, is here for you. It’s a pretty straightforward indie game from 2013 that has a surprising amount of mechanical depth.

Every good game company starts out in a garage. With a DeLorean. Source: Greenheart Games

The bulk of the game focuses on developing games. It’s relatively straightforward: you pick a topic (like Virtual Pet, Pirate, or Hacking); pick a genre (like Strategy, Casual, or RPG); and select a system to develop it on (like the Ninvento TES 64, PC, or the Vena Oasis). For each game, you have to decide how to prioritize different elements of the game. Will you choose to emphasize World Design or Graphics? Engine or Story? Every type of game has different priorities, so part of the game is learning what works and what doesn’t.

It’s tough to know what makes a good Medieval RPG. Source: Greenheart Games

As your games are successful, your company grows. You move out of the garage and into an office. As you grow, you develop bigger games and build a larger fan base. You eventually get to go to the big trade show, G3. Get big enough and maybe you can even develop your own console. Or maybe a MMO. Eventually, you reach the end of the game (after about 30-35 years) and you get ranked based on your performance. Well, that’s assuming you don’t go bankrupt along the way.

This is a bit of a cheat because I just talked about Game Dev Tycoon in Shortcast 39 – Holidaycast 01, but I was specifically talking about the recently released iOS version. However, as it ends up, the Steam version is currently on sale! Although it hasn’t been updated with the new content from the iOS version as of this writing, the developers say that they’ve moved their timetable for it forward, meaning that the content should be available soon.

Check out Game Dev Tycoon for Steam here: http://store.steampowered.com/app/239820/Game_Dev_Tycoon/

Starbound

Starbound is a good example where I showed up to a type of game pretty late. I never played Minecraft. Or Terraria. I never got caught up in the sandbox building and crafting games when they first hit the scene. But Starbound, by Chucklefish, was my chance to not only get into this kind of thing but also to spend far too much time playing around with it.

Create a character from a variety of different appearances and playable races. Source: A. J. Asplund

Starbound, considered by some a sort of spiritual successor to Terraria, is a 2D sandbox building game with a light overlay of adventure and exploration. When you start your game, an entire procedurally generated universe is created that you will explore. Ostensibly, you are one of the last surviving members of a galactic federation. You escape just as a terrible monster destroys the headquarters of the federation. All you have is a broken down ship and a matter manipulator, a tool that lets you construct and deconstruct matter. From there, you get to explore the wide open universe located on your hard drive.

There is a lot of procedurally generated galaxy to explore. Source: A. J. Asplund

There’s a story to follow, but there’s also a lot to do on your own. Go mining for resources. Build your own house. Or city. Construct an underground empire. Go searching for fossils. Capture strange creatures. Build a space station. Raid pirate ships. To a certain extent, Starbound is what you make of it. On my home server, I built a small colony on an ocean planet. Shopkeepers and soldiers lived in peace on the surface. Hidden in the main structure was an elevator leading deep down into the ocean below, where I had constructed a giant underwater farming colony, growing exotic plants from across the galaxy. Eventually, I added a museum to showcase all the fossils I had discovered in my adventures. Starbound is what you make of it.

Building your own structures is a big part of the game. Here’s my museum. Source: A. J. Asplund

I actually talked about Starbound twice: once, in Episode 122- It’s a Fake, where I first picked up the game but didn’t quite get it, and again in Episode 136 – Make it So, when I set up a Starbound server at home for some friends to play around with. It’s worth mentioning that the game continues to get updated, so there’s seems to always be something new around the corner.

Check out Starbound for Steam here: http://store.steampowered.com/app/211820/Starbound/

Turmoil

Turmoil, by Gamious, is a lighthearted simulation game set in 19th century North America. It’s about OIL. You play a young entrepreneur that starts into the oil drilling business. Each level focuses on a single plot of land, precious black gold buried somewhere underneath the surface. Through a combination of using sounders and effective drilling, you try your best to pull as much of the oil as you can to the surface, where your oil delivery men then haul it to sell. And you have exactly one year to do it. Of course, there are challenges. Sometimes, the market price for oil dips, so maybe it’s better to stockpile your oil. Or maybe the pocket of oil you found has gone dry and you need to dig deeper. As you continue through the game, things get complicated.

Drilling for oil never seemed this entertaining in the movies. Source: Gamious

Between levels, you go to town, where you have the opportunity to spend your money on all sorts of things. New technology. Improved sounders. Better drills. All the sorts of upgrades you need as things get more difficult. You also have to compete against three other oil tycoons, each trying to be the best oil tycoon around. And, like any game about rich oil tycoons trying to make it big, you also have the opportunity to buy and sell stock in each other’s oil companies. It may be that the easiest way to beat Ricardo is to buy out his oil company.

Fred the Factory guy wants to upgrade your drills and pipes. Source: Gamious

I first mentioned this game back in Episode 128 – His Curry Name. There have been a few minor tweaks and patches since then. But, perhaps the most important thing is that they’ve announced new DLC that is coming soon, sometime in the first quarter of 2018. Maybe it’s time you take a chance at being an oil tycoon.

Check out Turmoil for Steam here: http://store.steampowered.com/app/361280/Turmoil/

 

Worth a Look: The Steam Winter Sale 2017, Part 1

Worth a Look: The Steam Winter Sale 2017, Part 1

The Steam Winter Sale 2017 began on December 21. One of the things that I noticed looking through the items on sale were the surprising number of games that I have played this year (or even earlier!). With it being a day of giving/commerce for a lot of people, it seemed like a good time to go and highlight a few of the games that are on sale now that I have talked about on the show. This first part of a multi-part series looks at Punch Club, Steamworld Heist, and Sentinels of the Multiverse.

Punch Club

Role-playing. Boxing. Street fighting. Pizza delivery. Punch Club, by Lazy Bear Games, might be one of the stranger games I played this year. Perhaps the strangeness of the game is best summarized in its description on Steam: “Train hard, fight crocodiles and find love. Earn your place in the Punch Club ranks, and discover who brutally murdered your father, in this choose your own adventure boxing management tycoon.” That’s right. Choose your own adventure boxing management tycoon.

You have to choose the right skills and moves before every battle. Source: A. J. Asplund

The game is divided between fights, where you select which moves and abilities your character will use in battle and then watch it play through the fight, and the rest of the game, where you wander around the city performing odd jobs, training to be a better fighter, and signing up for tournaments.  The story starts simply enough, but quickly goes into unexpected directions depending on what you do and where you go. After a few days of play, I was going into the sewer fighting ninja crocodiles where a friend of mine had become an enforcer for the local mafia. There’s a lot of strange content in this one.

There are a lot of places to go in Punch Club, each with its own challenge. Source: A. J. Asplund

You can hear my initial thoughts on Punch Club in Shortcast 28 – Linguistic Bravado. Since that recording, I can say that the game only gets more strange. With a skill-tree character upgrade system more complicated than a majority of RPGs out there, this game sits in that weird place that so many indie games do. Part RPG, part management game, part simulation… a little bit of everything.

Check out Punch Club for Steam here: http://store.steampowered.com/app/394310/Punch_Club/

Steamworld Heist

Steamworld Heist, part of the “Steamworld” family of games by Image & Form, is a turn based strategy platform game. At least I think that’s the best way to describe it. You control a crew of space pirate robots that go from destination to destination, looking for salvage. Each character has a different combination of weapon, abilities, and hats that result in different play styles and uses within any specific level. As you explore the different locations in the game, you typically find yourself engaged in battle with a variety of different bad robots out to stop you. Different missions have different goals (whether it be defeating all the enemies, collecting all the treasures, or just escaping alive). Think of it a bit like a cross between XCOM and Worms.

Sometimes, all it takes to defeat the bad guy is a well-aimed shot. Source: Image & Form Games

Between missions, you navigate your steam ship through space to different mission locations. You can also visit shops throughout space that let you buy better equipment and weapons using the scrap that you find. This makes your robot space pirates more capable on missions, from better weapons to improved abilities. It’s a dash of role-playing style character advancement in the middle of a turn-based platform shooting game.

Oh, the grim looking places you’ll go! Source: Image & Form Games

When I talked about Steamworld Heist in Shortcast 31 – The Secret was the Clap, I had actually just downloaded the version on the PS4/PS Vita. What I didn’t realize was that I had picked up the game on Steam some time earlier (and forgotten). Like a lot of these indie games, they find their way to consoles in one form or another.

Check out Steamworld Heist on Steam here: http://store.steampowered.com/app/322190/SteamWorld_Heist/

Sentinels of the Multiverse

Anybody that listens to the show knows I’m a big fan of Greater Than Games superhero cooperative card game, Sentinels of the Multiverse. The virtual version, created by Handelabra Games, captures the fun of the card game with the convenience of not having to lug around a giant box full of cards. As in the tabletop game, everything begins with the setup: you choose a one of the four villains to battle and one of the four environments to do battle in. In addition, you choose three to five heroes to control from the available ten. This means that the base game has a lot of different possible combinations of play available. Expansions (of which there are many) add additional villains, environments, heroes, and even new ways to play the game.

So many heroic options to choose from! Source: A. J. Asplund

Once you’ve selected your villain, heroes, and environment, it’s time to start the actual game. Gameplay is identical to the tabletop card game, although the game engine prevents you from making rules mistakes (or, as some people like to call it, cheating). The system correctly plays through the villain and environment turns, making sure you don’t miss anything. On hero turns, you have to determine what cards and powers to use to defeat your opponent. When playing by yourself, you control all of the heroes in the battle. However, the game also allows for cross-platform multiplayer, so you can play with your friends on iOS or Android, each of you controlling your own hero (like the card game).

America’s Finest Legacy faces off against the villainous Baron Blade. Source: A. J. Asplund

Between the card version and the computer version, Sentinels of the Multiverse has come up quite a bit on the show. Dan played the Steam version back in Episode 87 – Thunder and Lightning. I mentioned it during our discussion of virtual versions of tabletop games in Episode 94 – The Garbleflangers. Either way, the whole line of Sentinels of the Multiverse products are currently on sale on Steam, but the base game is only $1.99 right now so if you haven’t given it a try, I recommend it.

Check out Sentinels of the Multiverse for Steam here: http://store.steampowered.com/app/337150/Sentinels_of_the_Multiverse/

Episode 120 – Where the Hands Touch

Episode 120 – Where the Hands Touch

WEEK IN GEEK: Andrew continues to reap the benefits of this winter’s Steam sale with the arrival of a Steam controller while Dan watches the new crowd-funded documentaries by video game journalist/personality, Danny O’Dwyer, called Noclip. Below is O’Dwyer’s “statement of purpose” regarding what he wants Noclip to be (as mentioned by Dan in the episode):

STAR WARS GAIDEN: [SPOILER ALERT] With enough time gone by since its release (and now that both have seen it), Dan and Andrew discuss Rogue One: A Star Wars Story and why it’s connecting with audiences, what it’s doing for the Star Wars universe and how it’s really doing what Marvel has been trying to do for almost a decade now. Again, we discuss SPOILERS in this discussion, so steer clear if you have not yet seen the movie (and come back and listen once you do).

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio
-“Rogue One” by Michael Giacchino (from Rogue One: A Star Wars Story)
-“The Gathering Storm” by Michael Allen (from Armello)
-“Boss Theme” by Curt Victor Bryant (from Slain: Back From Hell)

Shortcast 21 – Love the Stank

Shortcast 21 – Love the Stank

Our hosts say good-bye to 2016 in a predictable but reliable fashion, with a new Shortcast.

WEEK IN GEEK: Andrew gets wrapped up in the indie hit, Stardew Valley while Dan gets politically informed as he listens to Trevor Noah’s autobiography, Born a Crime.

For all intents and purposes, that was a Shortcast recap. Have a safe and happy New Year!

FEATURED MUSIC:

-“Thunder Busters” by Wax Audio