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Tile Pile

Tile Pile

WEEK IN GEEK: This week, our humble hosts are back playing games of all sorts. Andrew heads to the tile-covered table and is reasonably impressed playing yet another Legacy-branded game––Betrayal Legacy by Avalon Hill a multi-session version of the popular semi-cooperative horror game, Betrayal on Haunted Hill. D. Bethel finally had some time to step into the digital realm and got lost in the clockwork expanse of the very interesting and subtle Outer Wilds (no, not The Outer Worlds) by Mobius Digital (WARNING: mild spoilers for Outer Wilds are given in the episode).

RELEVANT LINKS:

  • Giant Bomb takes a look at Google’s Stadia:

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Episode 133 – We’re On a Track

Episode 133 – We’re On a Track

WEEK IN GEEK: Andrew takes another dip into the Humble Bundle and comes out playing Renowned Explorers: International Society while Dan gets nostalgic (again) playing Disney Afternoon Collection.

LUDO-NARRATIVE DISSONANCE: Noted video game critic, Ian Bogost, got blood boiling when he wrote the salaciously titled, “Video Games Are Better Without Stories,” for The Atlantic. D. and Andrew investigate the argument Bogost is making––its good points and its flaws––while also talking about why people play games in the first place. Dan talked about Ian Bogost’s book, How to Talk About Video Games, back in “Episode 76 – Beepop.

NOTES:

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LINKS:.

  • Visit our website at forallintents.net and leave your thoughts as comments on the page for this episode.
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For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio