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Episode 144 – Commodore Chew-Town

Episode 144 – Commodore Chew-Town

WEEK IN GEEK: Andrew dives into Paizo’s newest RPG, Starfinder (starts at 2:34), while D. Bethel checks out the premier episode of Disney XD’s reboot of DuckTales (19:46).

REAL MONSTERS: (30:45) Dan and Andrew just hang back and have a conversation rather than a guided discourse about Nazis in popular culture. They go all over the place, but hover around the topic of how (and why) they’re used in fiction.

RELATED LINKS:

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LINKS:

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio
-“Bad Man” by The Coral
-“Fanfare” by Nobuo Uematsu (from Final Fantasy VI)

Episode 133 – We’re On a Track

Episode 133 – We’re On a Track

WEEK IN GEEK: Andrew takes another dip into the Humble Bundle and comes out playing Renowned Explorers: International Society while Dan gets nostalgic (again) playing Disney Afternoon Collection.

LUDO-NARRATIVE DISSONANCE: Noted video game critic, Ian Bogost, got blood boiling when he wrote the salaciously titled, “Video Games Are Better Without Stories,” for The Atlantic. D. and Andrew investigate the argument Bogost is making––its good points and its flaws––while also talking about why people play games in the first place. Dan talked about Ian Bogost’s book, How to Talk About Video Games, back in “Episode 76 – Beepop.

NOTES:

WORKS CITED:

WORKS REFERENCED:

LINKS:.

  • Visit our website at forallintents.net and leave your thoughts as comments on the page for this episode.
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For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio