Episode 114 – Su Gana

Episode 114 – Su Gana

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WEEK IN GEEK: Andrew played DC Legends as well as Peter Molyneux’s new mobile game, The Trail while Dan got sentimental up reading Prophet: Earth War issue number 6, which finally wraps up the big Prophet reboot.

REMEMBER, REMEMBER: Though Dan and Andrew missed November 5th to properly discuss V for Vendetta, in the eyes of some Americans, the country did us a solid by possibly setting up a situation where that story could happen for real. They discuss V for Vendetta‘s relative applicability in terms of the comic, the films 2005 release, and 2016 America. Being an Alan Moore book and with the recent elections so near, politics are discussed but––with hope––done so through a critical lens and as it applies to nerdy stuff.

Leave your thoughts about this week’s topics as comments at forallintents.net. Join the Facebook page for conversations with listeners, exclusive links, and notifications about updates to the website. Subscribe and leave a review of the show on the iTunes store to help spread the word to new potential listeners. Also, be sure to subscribe to the official YouTube channel.

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio
-“The Girl from Ipanema” by Antonio Carlos Jobim
-“Rockin’ in the Free World” by Neil Young

News Blast: Deadpool 2 Creative Woes

News Blast: Deadpool 2 Creative Woes

Though it garnered some attention at the end of October when Deadpool director, Tim Miller, left the sequel’s pre-production over “creative differences” with star and the character’s champion, Ryan Reynolds, it seemed to get a bit buried under other high drama news, such as the 2016 election. While this seems to be a trend in the world of comic book movies extending as far back as Edgar Wright’s notable exit from Ant-Man to the constant issues that The Flash movie is having, the Deadpool situation marks an interesting departure from the more traditional artist vs. studio clash; instead, it seems to be artist vs. artist.

source: /Film
Despite the success of 2oth Century Fox’s Deadpool, the original creative team is having growing pains while developing the sequel. Image source: /Film

An interesting discussion could be had about what made Deadpool the sensation that it was: Ryan Reynolds’ infectious charm and tireless cheerleading for the film or Tim Miller’s unique vision, style, and story (he was developing the script for the sequel at the time of his departure). Arguably, that conversation is a bit irrelevant because, with as large as movie-making teams are and how many pieces that need to come together to get a movie to happen at all, the reality stands in contrast to the binary nature of the argument. If superhero movies are anything, they are not really the place for auteurs. Despite that, this debate seems to be churning forward as the news hit.

This has been bolstered by the most recent news that returning composer, Tom Holkenborg, aka Junkie XL, has also left production as a gesture of solidarity toward Tim Miller. Holkenborg posted the news to his official Facebook page and Twitter feed in a fairly revealing look at his decision-making process. He noted that Miller’s exit caused personal “soul-searching” for his own place within the project, which lead to his ultimate decision:

Tim [Miller] was the driving force behind Deadpool and me getting involved in this amazing project. Deadpool without Tim at the helm just does not sit right with me and that is why I have decided not to be involved in the second chapter.

Tom Holkenborg, aka Junkie XL, has left Deadpool 2 as a show of solidarity for director, Tim Miller. source: Facebook
Tom Holkenborg, aka Junkie XL, has left Deadpool 2 as a show of solidarity for director, Tim Miller. Image source: Facebook

Apparently, Ryan Reynolds wants the sequel to focus more on the R-rated humor and ground-level aesthetic that the first movie captured, while Miller wanted to increase the budget and emphasize the style and visual creativity of the original film, as well as casting decisions with regard to Cable and X-Force teammate, Domino.

More than the debate as to who has the more valid approach to the sequel, this strife (pardon the X-Force pun) points more to the likelihood that Deadpool was a confluence of luck, earnestness, and creative zeal and was not necessarily a considered and focused creative vision akin to that which Marvel Studios has cultivated under the guidance of Kevin Feige.

Where this leaves Deadpool 2 is not clear. Variety reports that a deal is closing with John Wick director, David Leitch. Casting is still nebulous around Cable, though with Miller’s exit so too goes his top pick of Friday Night Lights star, Kyle Chandler. With Reynolds still on board, Deadpool 2 will no doubt retain much of its initial charm and personality; whether that’s enough will be for the audience to decide.

Episode 113 – The Lord of Clapation

Episode 113 – The Lord of Clapation

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WEEK IN GEEK: Andrew wades through the neck-deep waters of Civilization VI and loves every second of it while D. Bethel watches the crowd-funded fan film, Cable: Chronicles of Hope by K&K Productions.

WHAT’S NEXT?: Considering the imminent political event happening in the United States of America, Dan and Andrew examine how television has taken a look at the presidency by comparing and contrasting the pilot episodes (mostly) of The West Wing and House of Cards (though they specifically already discussed the House of Cards pilot in Episode 37).
*Audio clip captured from The West Wing, “In the Shadow of Two Gunmen, Part II.”

INFINITE CRISES IN INFINITE MOVIES: This week, news hit that director Rick Famuyiwa left the DC/Warner Bros. film, The Flash, late into pre-production. This is the second director to leave the project, and the third to leave a film set in the DC Universe established with 2013’s Man of Steel (before this, Michelle MacLaren left Wonder Woman). Andrew and Dan examine the state of the DC Universe movies and wonder what the outcome may be for this grand experiment. Referenced in this segment is the Ghostbusters v. Star Trek Beyond discussion from Episode 101, if you want background on that controversy.

Again, D. Bethel’s webcomic, Long John, has finished up its second chapter. We encourage you to give it a look and to share if you like it.

Leave your thoughts as comments at forallintents.net. Be sure to join the official Facebook page. Subscribe to the show on iTunes and also help spread the word by leaving a review on the iTunes store. Subscribe and like the videos found on our YouTube Channel.

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio
-“The West Wing Opening Theme” by W. G. Snuffy Walden (performed by The City of Prague Philharmonic Orchestra)
-“I Ran (So Far Away)” by A Flock of Seagulls
-“House of Cards Main Title Theme” by Jeff Beal

Worth a Look

Worth a Look

It’s no surprise by now that I’m a fervent X-Men apologist and proudly so. Such sentiments are only bolstered by their very strange treatment by Marvel over the last eight or so years. Most of my conspiratorial talk is just for fun, but there are some details that eke through and seem just a bit too shady to be mere coincidence. There was the omission of any mutants from the cover of Marvel’s 75th Anniversary magazine, which was given away for free (which Andrew and I discussed early in our show’s history). Since then, they have made Cyclops––the boy scout figurehead of the mutants (ostensibly the Superman of the X-Men)––a terrorist murderer (#cyclopswasright), they have legit killed the most famous mutant character, Wolverine, and now they are having the team nobody really knows about (but they really want people to know about) fight the team they want everyone to forget about in the “Inhumans vs. X-Men” event (but not before they have a prologue event literally called “The Death of X”).

source: marvel.com
source: marvel.com

Comicsverse are, admittedly, as apologetic about the X-Men as I am, but they approach this topic with a collectively cooler head. Jack Fisher’s article looks at what he describes as the problem with this fight beyond the obviously corporate undertones that poison the well. He sees this forced skirmish as a severely problematic one based on the origin of these teams and how these continuous “…vs. X-Men” storylines are doing more cultural damage in the long run even if books are being sold. Fisher boils it down beautifully:

Whatever the outcome and whatever the legal undertones, the concept between Inhumans vs. X-Men is flawed. On one side, you have a minority that has been forcibly sterilized twice in the past decade. On the other, you have a team with a tradition of racism, xenophobia, and slavery. It’s not a battle between heroes as much as it is an exercise in contrivance.

I don’t know much about the Inhumans, but it seems that in the cinematic universe they are building them from the ground up. On more than one occasion, it has been noted (especially by co-host Andrew) that they’re just trying to slot them in the empty socket where mutants normally go. But that exacerbates the problem, I would argue.

It’s not as the Den of Geek article linked to in the last paragraph argues that the Inhumans are “the same basic idea, but with the serial numbers filed off.” It’s worse than that. It’s a self-fulfilling prophecy. Mutants were created to represent the minorities of this country and to dramatize their plight and struggle to accomplish two things: first, it presents these otherwise uncomfortable and possibly unknown issues to the predominantly white readership; second, it gives minorities (be it color, creed, gender, or sexual orientation) a safe place to go in the world of comics. The X series of books is about showing what true prejudice, bias, and hate looks like and having the minority survive.

And what happens?

In 2005, editor-in-chief, Joe Quesada instructs the X-writers to kill off all mutants except for 198. Genocide. Narratively (and creatively), it made sense. Mutants work best when they are a minority. But they were also presented as being the next stage in human evolution. With so many mutants on the planet (by 2005, at least) it seemed that theory was correct––science wins again––until they were forcibly made a minority again. That, of course, was the big event. But the small things, such as the omission from the Marvel 75th Anniversary Magazine cover, killing off fan-favorite characters, pitting C-level characters against them, etc., when piled together that makes a pretty loud squeaky wheel. Holistically, it looks like corporate monkey-wrenching and favoritism and simple catering to what is popular right now. But that isn’t all of it.

When taken in as a whole with the knowledge of what the X-Men actually mean, it looks like the type of thing the scared majority does to keep a minority down, and, in this day and age, it’s rather sickening.

With Halloween behind us, a lot of Lovecraft-focused articles circulated around the internet in celebration of the ghastly day. Mostly well-trod biographies or overviews of his racism, these are valid and important conversations to have as they can add a lot to the knowledge of the casual consumer. Much like the Luke Cage article I shared before, the most interesting article that I saw this last week was a roundtable discussion of Lovecraft and his work by three writers whose works have been influenced by his mythos: Kij Johnson, Cassandra Khaw, and Ruthanna Emrys.

Cover image from The Dream-Quest of Vellitt Boe by Kij Johnson, source: barnesandnoble.com
Cover image from The Dream-Quest of Vellitt Boe by Kij Johnson, source: barnesandnoble.com

The conversation is important because, despite being short, it digs deeper than a normal roundtable usually goes. The interviewer gets right to the point and discusses Lovecraft’s racism and what his legacy should be in a modern context, and––even better––the writers don’t shy away from giving tough answers.

As a reader of both Lovecraft and Lovecraft criticism, I belong to a few Lovecraftian fan pages on Facebook in the hope that there will be discussion as found in Joel Cunningham’s article. However, on the whole it’s a rather soft engagement with the material. What frustrates, however, is whenever an article that addresses his racism or intolerance starts making its way around the internet, the claws come out and the hate speech––for lack of a better word––fills the subsequent comments. Just as bad is the insistence on apathy in many cases, and that is a tragedy.

To say anything about Lovecraft’s work requires an acknowledgement of his love for the sciences. Like, a capital-L Love. The scientific method is all about asking questions, not picking sides. Science seeks to find how things thread into their place within the context of the universe and to see how that weave is part of a larger puzzle, a puzzle getting larger all the time. Science does not reward partisanship or apathy, it rewards the explorer. The fact that most Lovecraft stories warn people away from the scientific method is because Lovecraft himself was intrigued by the seemingly infinite possibility that science could offer us and then turned it on its ear for dramatic purposes. Why? Because horror stories are fun.

Again, referring to that previous Luke Cage roundtable I previously linked to, this type of conversation that these writers have about Lovecraft are the types of conversations we should be having because they are new and interesting and the ultimate outcome of this discourse is not to decide whether Lovecraft should be banished from modern thought or not––far from it. If we did that, we would be unable to have some interesting conversations. If anything, it would actually more firmly establish his place in the canon as someone worth talking about. Simply brushing off his racism will only keep him from reaching that place where I, most certainly, and most Lovecraft fans feel he should be woven into.

Episode 112 – God King Teddy Roosevelt

Episode 112 – God King Teddy Roosevelt

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WEEK IN GEEK: Andrew steps into a new reality when he tries out PlaystationVR with the help and aid of friend-of-the-show, Taylor Katcher, while Dan starts watching ABC’s new procedural show, Conviction, which he instead considers to be a time-travel continuation of Agent Carter, which also starred Hayley Atwell.

I KNOW THAT VOICE: A week ago, voice actors in the SAG-AFTRA union strike against major video game developers in the hopes of renegotiating contracts for voice acting in video games. Dan and Andrew investigate.

SWITCHEROO: Nintendo released a trailer for their long-speculated, highly anticipated new console, the Nintendo Switch. Andrew and Dan examine the possibilities that seem to be promised in the trailer and whether Nintendo can make good on them.

Let us know your thoughts about this week’s topics by leaving a comment at forallintents.net. Join the official Facebook page for links, updates, and conversations with other listeners. Subscribe to the show on iTunes and leave a review to help spread the word. Also be sure to check out and subscribe to our official YouTube channel.

Dan mentioned that his webcomic, Long John, would be finishing up its second chapter on Tuesday. Head on over and check it out. If you like it, share it! Even better, buy a book!

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio
-“Sogno di Volare (‘The Dream of Flight’)” by Christopher Tin (from Civilization VI)
-“Troops March On” by Nobuo Uematsu (from Final Fantasy VI)
-“Ha Ha Ha Ha (Yeah)” by White Denim
-“The End (Reprise)” by Jack Wall & Sam Hulick (from Mass Effect)

News Blast: The Casting of Lando Calrissian

News Blast: The Casting of Lando Calrissian

Since Disney acquired Lucasfilm, something Star Wars related is always percolating. It seems set that the House of Mouse will give the world more Star Wars movies one year at a time, following the numbered sequel/side story alternating style. In that format, 2016 will see the release of Rogue One: A Star Wars Story and 2017 the release of Episode VIII. The NEXT Star Wars movie on the horizon (scheduled for 2018) is the tentatively titled Untitled Han Solo Star Wars Anthology Film, which promises to fill out the story of how a young Han Solo got himself to where we know him in Episode IV. One of the important characters to be (as of yet) announced is the gambler and con man Lando Calrissian. And, in the last week, Lucasfilm announced that Lando will be portrayed by actor Donald Glover.

This new film depicts Lando in his formative years as a scoundrel on the rise in the galaxy’s underworld — years before the events involving Han, Leia, and Darth Vader in The Empire Strikes Back and his rise to Rebel hero in Return of the Jedi.

Donald Glover has quite a sizable fan base, getting a significant amount of attention in Dan Harmon’s Community and more recently in an as-of-yet unrevealed role in the upcoming Spiderman: Homecoming. That’s not to mention the fan base acquired through his already prolific music career, mostly under the moniker of Childish Gambino

Although a lot of people are excited about this casting, at least one person has expressed vocal concern: Glover’s mother. As he said in an interview on the Ellen show, when he told his parents about the casting, his mother made it clear that she will not abide him messing up the character. This is a fair concern, as Billy Dee Williams is well known for bringing a sufficient amount of smooth to the role.

Lando Calrissian, c. 1980 and 2016.
Someone must have told them about his little maneuver at the battle of Taanab.

The one thing that does seem to stand out from all of the recent coverage is that this announcement seems to have shifted the focus of the film. The press release explains how the movie will depict Lando in his formative years “before the events involving Han, Leia, and Darth Vader in The Empire Strikes Back[.]” The IMDB listing already has Donald Glover listed above Han Solo actor Alden Ehrenreich. Given Donald Glover’s popularity, it almost seems like he’s stealing the show before the show has even been made.

Lando Calrissian, reminding everybody that he wears the best cape of the entire galaxy.
Lando Calrissian, reminding everybody that he wears the best cape of the entire galaxy.

At this point, the most important question is pretty clear: Will Donald Glover be able to wear a cape as well as Billy Dee Williams?

Episode 111 – #CyclopsWasRight

Episode 111 – #CyclopsWasRight

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WEEK IN GEEK: Andrew listens to an academic argument about free to play games and, inspired by it, plays Marvel Avengers Academy while Dan plays through Episode 2 of Batman: The Telltale Series and still can’t believe how awesome Bruce Wayne is.

#CYCLOPSWASRIGHT: Bringing back resident Marvel expert, Elijah Kaine, the trio talk about Marvel and how it uses crossovers both in the narrative sense and in the business sense. They discuss everything from the thematic base of Civil War to prognosticating about the upcoming Death of X and Inhumans vs. X-Men. If you want to check out more of Elijah’s work, head to Geek Intellectualist and listen to is DC/CW television recap podcast, Superhero Recap Squad.

Leave your thoughts as comments at forallintents.net. Join the official Facebook page for links and conversations with other listeners. Be sure to subscribe to the show on iTunes and leave a review to help spread the word to new potential listeners.

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio
-“Iron Man 3” by Brian Tyler (from Iron Man 3)
-“For Shovelry! (Boss Victory)” by Jake Kaufman (from Shovel Knight)
-“Carmina Burana: Fortuna Imperatrix Mundi: O Fortuna” by Carl Orff, conducted by André Previn

News Blast: The End of the Starcraft Pro League

News Blast: The End of the Starcraft Pro League

Today, the Korean Esports Association (KeSPA) made a big announcement: the formal Starcraft ProLeague would come to an end. Although there are a lot of different reasons that the Starcraft league was cancelled, the Chairman of KeSPA summed it up reasonably well:

[T]he drop in the number of ProLeague teams and players, difficulty securing league sponsors, and match fixing issues have made it challenging to maintain ProLeague.

This is not an isolated assessment. Professional eSports organization TeamLiquid also noted that five professional Starcraft II pro teams also disbanded. Although people on Twitter have already declared Starcraft dead in Korea or competitive Starcraft II dead altogether, Blizzard has yet to issue any response and the 2016 WCS (World Championship Series) Global Finals are still scheduled for early November.

Maybe it's time to pour one out for professional Starcraft...
Maybe it’s time to pour one out for Starcraft…

It’s no surprise to anybody that interest in watching Starcraft has decreased significantly in the past years while viewership of games like League of Legends and DOTA2 have dominated the eSports milieu. But, even considering the popularity of LoL and DOTA2, it just feels like the end of an era; Starcraft II was the impetus for the ever-popular “Barcraft” phenomenon that started in 2011 in the United States. That was the time where a bar could potentially fill any day of the week with either live streams or recently played games of professional Starcraft. Of course, with that being said, the whole “watching video games in a bar” phenomenon was arguably already losing steam before this announcement; both the Barcraft sub-Reddit and the TeamLiquid Barcraft listing are mostly vacant.

Whether this is the end of the line or just a bump in the road, it’s hard not to look at this as a condemnation of eSports as nothing more than a fad, or at least something that will never have the social gravitas of “real” competitive sports. Nowadays, it’s probably easier to find a RuPaul’s Drag Race watch party in a bar than it would be an eSports event. Perhaps it just says something about the nature of watching events as a group.

Let’s Play – Jotun

Let’s Play – Jotun

Playing a bit of Thunder Lotus’ gorgeous adventure game, Jotun, live really exposed how scary doing such a thing is.

I listen to plenty of video game podcasts, such as Giant Bombcast (as well as the Giant Beastcast), Vice Gaming’s New Podcast, and Match 3, and they have all talked about––to varying degrees––the stress of playing in front of people. For some reason, I thought I’d be immune, but only once I began to broadcast gameplay did I suddenly became aware that anybody could stroll in and watch me die a whole lot. With each chunk of damage I took, the pinch of worry grew stronger.

I don’t think, in hindsight, that my lack of skill lessens the pure majesty of this game (which I first talked about during Episode 107‘s Week in Geek). About halfway through the stream, I wise up and show off some aspects of the game that really do show off the grandiosity and choices that––if implemented––could really do amazing world-building for a retro-isometric The Legend of Zelda game, if they ever wanted to go back to that.

Even though the player character, Thora, becomes so small that seeing her can become a problem if working through a particularly busy boss battle (ahem), and the top-down camera restrains the field of view, Jotun feels epic in the truest and popular sense of the word through the simplest of choices in, most obviously, art and, more subtly, play with perspective which I show off about halfway through the stream.

I hope to do more streams like this––haphazard hour-long plays with my dog making dog noises in the background. “The Dan & Rusty Video Game Hour” was a concept I bounced around this summer (if only to make myself laugh), and I held from pulling the trigger out of laziness more than anything else. Once I got the gumption, it mostly worked and I hope that––despite the constant deaths that befell me during the hour of play––you get some enjoyment out of it. I’ll need to work out some audio kinks, if they can be worked out (the game audio is incredibly loud), but streaming is still a trial and error thing for Andrew and me, so it’ll only get better, I’m sure.

If I do say so, I have a banger of a joke at the end that I’m still quite proud of. *self high-five*

Episode 110 – A Taylor [ , ] For All Intents and Purposes

Episode 110 – A Taylor [ , ] For All Intents and Purposes

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WEEK IN GEEK: Andrew attends Geek Girl Con 2016 and relays some of his experience to the show while Dan gets freaked the eff out while playing INSIDE, the latest from Playdead, makers of LIMBO.

OLD SEGMENT UPDATE: Back in Shortcast 14, Andrew and Dan discussed a fairly quiet lawsuit that Dungeons & Dragons and Magic: The Gathering publisher, Wizards of the Coast, was confronting with regard to the employment and compensation status of its Magic: The Gathering judges. Andrew did some digging and gives the latest in this ongoing dispute, as well as what to expect next.

THE POINT OF THE FLASH: The team brings on a new voice in the form of Taylor Katcher, of Comic Chat with Gat and The Cardboard Box, to talk about DC Comics, specifically The Flash and the seminal crossover event, “Flashpoint.” This storyline served as the basis for The Flash season 3 premiere and seems to be having some long-term ramifications for the rest of the season, but in ways that significantly differ from their comic source.

Leave your thoughts about this week’s topics as comments at forallintents.net. To get the latest updates and participate in listener discussions, be sure to join the official Facebook page. Help the show out by leaving a review on the iTunes store.

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio
-“Ode to Joy (from Beethoven’s Symphony No. 9 in D Minor, Op. 125)” by Beecham Choral Society, Rene Leibowitz, & Royal Philharmonic Orchestra
-“The Magic House” by Nobuo Uematsu (from Final Fantasy VI)
-“Flash” by Queen
-“The Ghost Inside” by Broken Bells