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Category: News Blast

News Blast: Three Part Tetris Movie

News Blast: Three Part Tetris Movie

We have previously discussed the announcement a few years ago about a movie based on the Tetris franchise. Film producer Larry Kasanoff, probably best known for his work on the Mortal Kombat series of movies, recently said some words about his current project, the appropriately titled Untitled Tetris Sci-fi Project. In an interview with Empire, he informed the world that this Tetris project would, in fact, be a TRILOGY of movies, to stand alongside such classic trilogies as the I Know What You Did Last Summer trilogy, the Delta Force trilogy, and the BloodRayne trilogy. Actually, given disaster producer Uwe Boll’s involvement in the BloodRayne trilogy, that may not be a bad comparison.

Probably a still from 2005's BloodRayne movie. Or maybe the writer's room for the Tetris movie.
Probably a still from 2005’s BloodRayne movie. Or maybe the writer’s room for the Tetris movie.

Now, the producer has stated that this epic trilogy will not feature anthropomorphized giant blocks with hands and feet. In fact, he seems pleased that people expected that. “We’re not going to have blocks with feet running around the movie, but it’s great that people think so. It sets the bar rather low!” In the alternative, he continues to emphasize that this will be a big sci-fi movie experience. “I came up with the idea as I was thinking about Tetris and the theme of creating order out of chaos.” Apparently, Kasanoff has more respect for the thematic depth of Tetris than I do.

Movies based on video games are nothing new. Producer Larry Kasanoff already made his mark on the genre with 1995’s reasonably successful movie, Mortal Kombat. Others have tried, most of them with little actual success. But what concerned me with the original Tetris movie announcement and this more recent trilogy announcement is the fundamental lack of narrative or storytelling depth of Tetris.

The gripping storyline of Tetris, in all its glory.

There’s something to be said about taking a game with some sort of story, no matter how flimsy or poorly conceived, and trying to restructure it into a cinematic experience. There are characters, themes, and vague story lines that a creative writer (or, a mediocre film making hack) can re-purpose into a 90 minute story. It can be done well or it can be done poorly, but there is a clear direction for what the movie will be about.

But that isn’t the case here. We are talking about the classic puzzle game developed by Russian game designer Alexey Pajitnov. There are no characters. There is no story. You drop pieces of a puzzle into a pile and make them disappear. This game has all the narrative pop of taking out the garbage. It may be that the closest comparison to a Tetris movie is the 2012 “military thriller” Battleship, based on the classic board game, or maybe even the 2016 family film Angry Birds, based on the popular toilet-time-waster. Neither of those games had much of a particular story and both were adapted into successful (or, at least profitable) cinematic experiences. But at least those games had a theme that the “writers” were able to latch on to. Or, in the case of Angry Birds, recognizable characters. Tetris has none of these things.

With that in mind, it’s easy to understand the public skepticism concerning this Tetris movie trilogy. ‘I guarantee you it’s not what you think,” Kasanoff told Empire. It’s difficult to imagine any sort of movie based on the popular puzzle game, so his assertion is valid. “No-one has come remotely close to figuring out what we’re doing.” At least we don’t need to worry about a weird spaceship full of astronauts that correspond to Tetris blocks.

News Blast: Star Trek Fan Films

News Blast: Star Trek Fan Films

Today, while still in the middle of an ongoing lawsuit over the Axanar fan film, CBS/Paramount announced guidelines for Star Trek fans interested in making their own fan films/works. A seemingly noble gesture by CBS/Paramount, a number of folks took issue with some of the guidelines:

1. The fan production must be less than 15 minutes for a single self-contained story, or no more than 2 segments, episodes or parts, not to exceed 30 minutes total, with no additional seasons, episodes, parts, sequels or remakes.

4. If the fan production uses commercially-available Star Trek uniforms, accessories, toys and props, these items must be official merchandise and not bootleg items or imitations of such commercially available products.

5. The fan production must be a real “fan” production, i.e., creators, actors and all other participants must be amateurs, cannot be compensated for their services, and cannot be currently or previously employed on any Star Trek series, films, production of DVDs or with any of CBS or Paramount Pictures’ licensees.

A lot of people have observed that these exceptions exclude nearly every fan-made Star Trek film or video ever produced, including Axanar, the popular Star Trek New Voyages, Star Trek: Hidden Frontier, and even Voyager alumnus Tim Russ’s Star Trek: Of Gods and Men, since all of these fan works infringe on the guidelines in multiple ways.

That's either a rocking cosplay party or an episode of Star Trek: New Voyages with George Takei.
That’s either a wild cosplay party or an episode of Star Trek: New Voyages with George Takei.

Consider Star Trek: New Voyages, the fan series created by James Cawley and Jack Marshall. From their very first episode, they utilized an actor who had previously appeared in Star Trek (specifically, William Windom as Commodore Matthew Decker). Later episodes would include notable Star Trek actors such as George Takei, Grace Lee Whitney, Walter Koenig, and others. Stories written by Star Trek writers like D. C. Fontana and David Gerrold were utilized or adapted for the series. Within the “amateur” consideration alone, New Voyages would fall outside of the guidelines provided by CBS/Paramount. Let’s not mention the length, as the group was filming 45 minute episodes as part of a “season 4” of the Original Series. Or the costumes and the set.

Of course, as the copyright holder, CBS/Paramount is under no obligation to allow any derivative work, so perhaps this is just a sample of their noblesse oblige. Given the recent popularity of the J. J. Abrams Star Trek films and the announcement of a new Star Trek series to be released digitally, there are plenty of reasons for CBS/Paramount to express concern over semi-legitimate fan work. Historically, a lot of the fan features were pretty bad, so there wasn’t really a reason to get involved because they didn’t really reflect on any of the work being done for “official” Star Trek.

But, Axanar? Just take a look:

Not only did it have a host of popular Star Trek guest stars like Tony Todd and J. G. Hertzler, but it looked like real Star Trek. And, given the concern many classic Star Trek fans have with the J. J. Abrams movies, something like Axanar stands defiantly in the face of CBS/Paramount and their precious franchise.

USS Ares, from the (upcoming?) Star Trek: Axanar.
USS Ares (NCC-1650), from the (upcoming?) fan-made film, Star Trek: Axanar.

It’s also worth mentioning that the production team raised over $500,000 through a crowdfunding campaign. Twice. Two separate crowdfunding campaigns. Over $1,000,000 raised towards this project. That may help explain why CBS/Paramount brought a lawsuit to begin with and why their guidelines seem so restrictive. Money is being made and the copyright holder isn’t part of it.