WEEK IN GEEK: A lot of video games were played this week, some new, some old. Andrew plays the new hotness that is Cellar Door Games’ Rogue Legacy 2 and finds it engrossing. D. Bethel plays two video games, first working his way through the Metroidvania classic, Ori and the Blind Forest, and the new arcade beat ’em up, Teenage Mutant Ninja Turtles: Shredder’s Revenge.
“Super Sleep Mode” (28 November 2014): Where Andrew first discusses his time with the first Rogue Legacy.
“With Space Hands” (12 June 2015): Where D. Bethel talks about his time with Rogue Legacy.
“The Game of Life” (23 February 2018): Where Andrew talks about the ins and outs of Cellar Door Game’s follow-up to Rogue Legacy, Full Metal Furies.
“Baguettevania” (24 August 2018): Where D. Bethel talks about a recent popular rogue-like, Motion Twin’s Dead Cells.
“Scumbag Removal” (16 April 2021): Where Andrew talks about the unique rogue-like, Four Quarters’ Loop Hero.
A BAD BLIZZARD: Our hosts take a quick look at the controversy (and lawsuits!) that came out of an investigation led by the state of California into the toxic and dangerous company culture of Activision Blizzard.
I HAVE THE POWER: Having watched the first five episodes released for Netflix’s Masters of the Universe: Revelation, Andrew and D. Bethel look at this playful and creative reimagining of the classic ’80s toy commercial, er I mean, cartoon series.
“All-New, All-Same” (29 June 2018): Where Andrew and D. Bethel discuss the angry internet’s attempt to “destroy” Lucasfilm following the release of The Last Jedi and Solo: A Star Wars Story.
“Empty Justice” (01 March 2019): Where our hosts talk about internet trolls trying to review bomb Captain Marvel ahead of its release.
CONFIRMATION BIAS:Abandoned is an upcoming Playstation 5-exclusive game made by the small Netherlands-based team, Blue Box Game Studios. After the game’s director made an enigmatic tweet, the internet exploded with conspiracy theories, asserting that the game and its trailers were nothing more than clues that this was not a stand-alone survival horror game but was actually a Silent Hill sequel. More than that, people have asserted that it’s a Silent Hill sequel directed by Hideo Kojima, despite the fact that the studio has gone to great lengths to assure fans that it is not. Andrew and Dan discuss the conspiracy and how it got wrapped up in the darker parts of nerd culture, internet culture, and the complicated edges of fandom.
LOST IN ZEBES: With a lot of internet chatter focusing on the 35th anniversary of The Legend of Zelda‘s 1986 release, it made D. Bethel upset because another major Nintendo franchise was also released that year that nobody––much less Nintendo itself––seems that interested in celebrating, the weird, wonderful Metroid. D. Bethel talks with Andrew to see why this game and the series it spawned never gained the legs and legacy of Nintendo’s bigger franchises.
YOU’RE THE BEST: With Cobra Kai recently releasing its third season, many viewers have been inspired to watch (or rewatch) the original The Karate Kid films. Two of those folks happen to be our humble hosts. As a prelude to an eventual discussion about Cobra Kai, Andrew and D. Bethel discuss The Karate Kid, The Karate Kid Part 2, and (briefly) The Karate Kid Part 3.
As the pandemic rages on, more and more independent artists are left figuring out how to manage their careers in the absence of in-person events, specifically exhibiting at conventions.
The pandemic is also a time for reflection. As the big conventions struggle to give fans some semblance of the con experience through digital-only replacements, independent comickers D. Bethel (of the webcomic, Long John) and Kyrun Silva (of Taurus Comics) come together to discuss the difference in experiences, expectations, and realities of what going to a convention means for fans versus what it means to creators and how the chasm between the two experiences may be larger than they thought.
Con Artists #01 – StocktonCon, pt. 1 : The drive home from the first day of the show. Kyrun and D. discuss making sales, confidence, and the comics they grew up reading and enjoying.
Con Artists #02 – StocktonCon, pt. 2 : The drive to StocktonCon to start Day 2 of the show. They discuss the importance of continuity, the level of fan engagement and ownership over continuity, and Dan’s strange reading habits growing up.
LET’S GET DANGEROUS: With the genius resurgence of Ducktales on Disney XD, fans around the world were delighted with the introduction of another Disney Afternoon fan favorite, Darkwing Duck, into the series during the second season. For the third season’s mid-season premiere, Disney released an hour-long Darkwing Duck-focused episode that delighted Andrew––who has watched all of the rebooted Ducktales so far––and D. Bethel––who has only seen a few scattered episodes. They discuss how the episode looks forward, looks backward, and looks inward in one of the most clever episodes of television either have seen in a long while.
WEEK IN GEEK: Andrew plays Ultima (a.k.a. Ultima I: The First Age of Darkness) in the hopes of reverse engineering it so he can build his own browser game while D. Bethel is genuinely surprised by the depth and charm of Sabotage Studio’s action/platformer/exploration game, The Messenger.