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Smell the Duke

Smell the Duke

SHIFTING SANDS: For a short bit, our hosts discuss The New York Times paying a large amount for the popular website-based word game, Wordle, as well as the announcement that Sony intends to buy the former Microsoft-owned studio, Bungie.

WEEK IN GEEK: This week, Andrew peruses the rule book for Renegade Game Studios’ new licensed tabletop RPG, Mighty Morphin’ Power Rangers, while D. Bethel is intrigued and impressed by the newest release from Klei Studios, Griftlands.

RELEVANT EPISODES:

  • The Space Dog and Bacchus Show.” (21 August 2014): Where Andrew interviews game designer, Kai Cambra.
  • Applejacks. Hot Dogs. Thursday. Fire Truck.” (13 May 2016): Where Andrew talks about playing Klei’s Invisible, Inc.
  • States of Play” (30 August 2019): Where Andrew develops an obsession with Klei’s Oxygen Not Included.
  • Reliable Virtual Helmets” (27 September 2019): Where D. Bethel discusses his time with a real deckbuilding mobile game, Slothworks’ Meteorfall: Journey.
  • Makes a Taste” (13 March 2020): Where Andrew discusses playing the tabletop superhero RPG, The Spectaculars.
  • Films in Quarries” (18 June 2021): Where Andrew first discusses his current obsession with sentai shows.

RELEVANT LINKS:

INFO:

FEATURED MUSIC:

Doctor Ennui

Doctor Ennui

ALREADY OBSOLETE: This is a short episode––you could even call it a “shortcast”, but why would you––because Dan had to have a little procedure that knocked him out a bit. However, they don’t leave you hanging as they talk about things that have drawn their attention this week. D. Bethel is impressed with the first two episodes of David E. Kelley’s new show, Big Sky, while Andrew dives deep in to the Zyuranger pool.

RELEVANT EPISODES:

  • The Space Dog and Bacchus Show” (21 August 2014): Where Andrew talks to Kai, game designer and apparent Kamen Rider aficionado.
  • Dulce Et Utile” (12 June 2020): Where Dan previously talked about this artistic concept.
  • Films in Quarries” (18 June 2021): Where Andrew first mentions his perusal into the world of The Mighty Morphin’ Power Rangers/Zyurangers.

RELEVANT LINKS:

  • The trailer for Spider-Man: No Way Home:

INFO:

FEATURED MUSIC:

Familyness

Familyness

WEEK IN GEEK: It’s an animated kind of week this week as Andrew gets his specific Star Wars fandom ignited with the premiere of the new Disney+ animated series, Star Wars: The Bad Batch, and D. Bethel nerds out on all the ingenious choices and animation tech found in the new Sony/Netflix film, The Mitchells vs. The Machines.

RELEVANT LINKS:

RELEVANT EPISODES:

  • Episode 148 – Bro-Bro Yo-Yo” (27 October 2017): Where Andrew discussed the premier of the final season of Star Wars: Rebels.
  • Chasing Chickens” (17 July 2020): Where D. Bethel confesses his undying love for Gravity Falls.

INFO:

FEATURED MUSIC:

Tummy Drums

Tummy Drums

NOT FAR FROM HOME: It was announced that Sony and Disney/Marvel had once again struck a deal that will keep Tom Holland’s Spider-Man in the Marvel Cinematic Universe, much to the joy of fans and to the benefit of both companies’ bank accounts. Having discussed the initial breakup back when it happened in August, Andrew and D. Bethel have a surprisingly heated discussion of this generally happy news.

THE STRANGEST HANDSHAKE: British tabletop company, Games Workshop, announced that it will be licensing one of its beloved properties––Warhammer 40,000––to American comic book giant, Marvel Comics, to make a line of comic books. This is interesting because both of Games Workshop’s original Warhammer line and especially its Warhammer 40,000 line have deep lore and continuities that has our hosts wondering how well it will translate to a comic book series.

RELEVANT LINKS:

RELEVANT EPISODES:

  • Ghost Highway (23 August 2019): Where Andrew and D. Bethel talk about the great Sony-Marvel contract dissolution of 2019.
  • New Dangers (20 September 2019): Where, briefly, D. Bethel and Andrew display their light wrestling knowledge in the light of AEW’s strange storyline built around a jock heel wrestler insults his opponent for liking Dungeons & Dragons.

INFO:

FEATURED MUSIC:

Episode 142 – Rewind Yourself

Episode 142 – Rewind Yourself

WEEK IN GEEK: Andrew saw Spider-Man: Homecoming so now they can talk about it while D. gets upset that Vice Media fired gaming journalist, Mike Diver, who co-created Vice’s video game wing, Waypoint.

NAME THAT CHIPTUNE: After going deep into an YouTube hole watching marching bands playing video game music, Andrew brings to the table the question: When the hell did video game music become so popular? Is it that good or are we just getting old?

RELATED LINKS:

http://findingsacramento.com/index.php/2017/07/31/not-comic-book-creator-english-professor-dan-bethel/

WORKS CITED, REFERENCED, OR CONSULTED:

LINKS:

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Stayin’ in Black” by Wax Audio
-“Scene III (Final Fantasy – ‘Opening Theme’, ‘Town’, ‘Matoya’s Cave’)” by The Tokyo Symphony Orchestra (from Symphonic Suite Final Fantasy; arranged by Katsuhisa & Takayuki Hattori)

Shortcast 22 – #edgy

Shortcast 22 – #edgy

Despite suddenly getting sick this week, Andrew and Dan are bringing you quality audio content to help you usher in the weekend.

WEEK IN GEEK: Andrew branches out to watch the first season of Syfy’s The Magicians, based on the series of novels by Lev Grossman, while D. Bethel focuses up and gets emotional playing the latest game (and last game for Sony, at least) from Fumito Ueda, The Last Guardian.

For all intents and purposes, that was an episode recap.

FEATURED MUSIC:

-“Thunder Busters” by Wax Audio
-“Crazy Train” by Ozzy Osbourne

Worth a Look

Worth a Look

We’ve broached the topic of adaptations from one medium to another a few times over the life of the podcast, but this is a nice, focused look at a unique case. Growing up in the early days of anime proliferation––when titles were few and unprofessional translations could be bought (of varying quality) at conventions––Akira was kind of “the” anime. Not in the sense that it was the only one, but fans talked about it as if the film rested atop the peak of quality, outshining everything beneath it. You had to watch it and you were not going to understand it. It existed as a kind of filmic puzzle box that people would attempt to parse and explain which only further confused the discourse. In spite of that, Akira remains quite an amazing movie when watching it as an adult. Technically, it’s an awe-inspiring work of art. Its story, too, while often confusing and obtuse, does have a lot of incredibly complex social ideas and themes, especially about youth/teenage culture.akira-feat

The truth is that the Akira film is an adaptation of a manga series that wasn’t even close to being done and writer/director, Katsuhiro Otomo, had to draw conclusions that made sense for a two-hour animated film. That’s what makes the movie such a standout from other adapted manga, however. It must carry some legitimacy because Katsuhiro Otomo also wrote and drew the manga; so, the moviegoer must be seeing a glimpse into the future. However, being such a big story, the task of adapting it into a movie that made any kind of sense at all would be an unenviable task, which makes it a fascinating case study in the continuing dialogue about adaptations. Tom Speelman’s article dives into the relationship between the anime and the manga in detailed and cogent fashion, drawing together the point that––despite some uneven spots––Otomo was able to create two masterpieces in two different mediums in the span of a decade. No matter how you look at it, that’s a feat that deserves a closer look.

With the massive success of the Marvel Studios movies and the can’t-help-but-watch trainwreck that Warner Bros. has done with the DC heroes since Chris Nolan left The Dark Knight trilogy, it’s easy to see the Fox and Sony licenses (The Fantastic Four/X-Men and Spider-Man, respectively) get short shrift from comic book fans, especially. Now, with regard to The Fantastic Four, Fox has done itself no favors and Sony straight-up gave up the fight to an extent by––as we all saw in Captain America: Civil War––giving Spider-man back to Marvel in all but the actual rights, so the anti-Fox/Sony arguments do carry a lot of weight, but the X-Men movies have become almost a forgotten undercurrent over which the “superhero movie” genre now flows.

bryan-singer

I think “undercurrent” is the right word and that’s what Dan Marcus’ article does its best to show, recreating how the world felt back when the first X-Men movie was released in 2000. The only successful comic book adaptation made before it––aside from the Superman films––was Blade, but a lot of people didn’t even realize that was a comic book character beforehand; knowing that or not, the movie didn’t make any attempts to really draw that connection, either.

The first two X-Men movies were an interesting and important step because even though they didn’t fly the comic book colors in the way Marvel has deemed necessary in a modern context, it was still obliquely reverent, capturing what was important about the comics even if they changed a lot of details.  While I personally think that the drubbing X-Men: Apocalypse received was mostly unearned and feverish due to its proximity to both Captain America: Civil War and Batman v Superman: Dawn of Justice, without the X-Men franchise it’s fair to say that we wouldn’t have the Marvel Studios that we have now, and the X-Men should just be allowed to keep on keeping on (except for X-Men: Last Stand; that should be thrown into a fire).